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Releases: EnhancedNetwork/TownofHost-Enhanced

v2.3.0 Beta 6 Town of Host: Enhanced

29 Jun 15:26
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TownofHost-Enhanced v2.3.0b6 Release Notes

What's Changed

🐛 Bug Fixes

  • Fixed a bug where mod clients sending game options could cause an anticheat ban on official servers.
  • Fixed a bug where notification popups on settings change were incorrect for mod clients.

🚀 Improvements

  • Improved option syncing between clients.

🌐 Localization & Color Updates

  • Added new Crowdin translation updates. (#1532, thanks all contributing Translators)
  • Added "beige" color in Russian localization. (#1596, thanks @Tommy-XL)

Full Changelog: Compare v2.3.0b5...v2.3.0b6

v2.3.0b5

20 Jun 20:17
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  • Change RPC calls to Modded RPC calls
    • HOPEFULLY this will fix some issues
  • Fix bug where attempting to kill Punching Bag increases killer's Ability Uses, rather than Punching Bag's

v2.3.0 Beta 4 Town of Host: Enhanced

15 Jun 10:06
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Pre-release
  • Customize rate limit options

    • Suggested reliable packets per tick is 3. You can test your own values.
  • More custom sounds
    Thanks to @PEPPERcula for the contribution.

  • Fixed a bug where some shapeshifter roles were causing a black screen on game start

  • Fix Baker can see Reveals string
    Thanks to @MargaretTheFool for reporting.

  • Fix Oiiai strings

  • Sync translations

v2.3.0 Beta 3 Town of Host: Enhanced

27 May 08:16
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Pre-release

= Improved some rate limit measures
= Fixed a bug where crew's vision does not go down during light sabotage when it is on imp basis
= make Narcinfolong shorter to fix "/r narc" not showing info @impostor4291
= except narc from impostor count and madmate count in /kcount @impostor4291
= Add a few more sounds for some roles @PEPPERcula

Known issue:
There seems to be a problem where you are anticheat kicked on officials if you disable "Bypass Ratelimit anticheat option". This should be partly resolved in beta 3 but may still occur.
There seems to be some blackout issue remaining. Note that antiblack will work only if you get more than 4 players in game(no matter alive or dead). Having less than 4 players will 100% cause a blackout after meeting.

What's Changed

Full Changelog: v2.3.0b2h1...v2.3.0b3

v2.3.0 Beta 2 Hotfix 1 Town of Host: Enhanced

25 May 04:13
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= Fixed an issue where player names are not synced before and after the meeting

Known issues
Unfortunately, you can still get banned by officials. Have no idea why this is happening since I can never replicate it

v2.3.0 Beta 2 Town of Host: Enhanced

24 May 17:49
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Pre-release

Should be playable now.

= Support 16.0.5
= Fixed modded playername doesnt show or update for vanilla players
= Fixed a bug where you can't save checkbox mod options
= Fixed a bug where vanilla players get blackout if they ejected host
= Force reset kcd after a meeting (this may break the kcd logic for some roles. Report issues if you find one)
= You should be able to play on official server now (I tested with 13 dummy and the outcome is positive)
= Fixed a bug where reveal screen is broken for modded players

Known issue
There might be some weired behavior (some event should happen but didnt, like a role activate its skill when it exits vent (this is fixed)). If you encounter any similar issue, please report.

Mod might not load on MS and Epic version. I'm not sure whether gamelib is same with steam there. Send logs if you failed to load (only if you replaced the blenpix files and are sure about that you do everything right)

Vanilla client see bugged name in meeting if "show role info on name before first meeting" is enabled. (disable it if you can't bear about that)
100% neutrals sometimes spawn after 100% crewmate (idk who touched that but huh)

v2.3.0 Beta 1 Town of Host: Enhanced

23 May 20:32
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Pre-release

Due to a framework change on the Epic Games version of Among Us, you may need to remove all BepInEx components from your Epic Games folder and use the file here to reinstall.

= Update to 16.0.5

Known issue:

  1. playername update is broken. Modded Host / Client can see frozen names or missing arrows in certain conditions. Vanilla players may see weird names.
  2. Vanilla players can't see the exile text under certain conditions.
  3. Blackout issue may occur
  4. There may be an anticheat kick on officials if you get enough players in the room (unconfirmed)

v2.2.1b5

01 May 15:14
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Fixed ffa not having kill button
Attemp to fix anticheat kick

Sorry for all the inconvenience. I don't know what code is exactly causing anticheat kicks on official clown servers, and I don't want to port some other mod's trash codes for a simple fix.

Please post logs if you continue to experience ban with this version, it will help me to locate the issue.

Keep in mind that Innersloth officials will continue to break all mods, and the final & always choice is to migrate to modded/custom regions.

v2.2.1 Beta 4 Town of Host: Enhanced

01 May 03:38
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Fix anticheat kick on officials
Now you can disable "bypass ratelimit anticheat option"

Chat in free for all is disabled due to blackout issues

v2.2.1 Beta 3 Town of Host: Enhanced

29 Apr 15:20
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Fix anticheat kick issue on InnerSloth officials
Now you can safely disable "Experimental Bypass RateLimit Anticheat" Option since Innersloth seems no longer using it.