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DylasCoding/README.md

Hi ๐Ÿ‘‹, I'm Tran Van Hieu

A passionate Game Developer using Unity ๐ŸŽฎ | Software Engineering Student ๐Ÿ’ป

Typing SVG


๐Ÿ‘จโ€๐Ÿ’ป About Me

  • ๐ŸŽฎ Iโ€™m currently developing games using Unity (C#)
  • ๐Ÿ’ก Interested in game design, gameplay systems, and indie game development
  • ๐Ÿ‘จโ€๐ŸŽ“ Iโ€™m studying Software Engineering at VKU
  • ๐ŸŒฑ Currently exploring: Shader Graph, Scriptable Objects, multiplayer with Netcode
  • ๐Ÿ“ซ Contact me: hieusih@gmail.com
  • โšก Fun fact: I love analyzing game mechanics from classic RPGs and farming games!

๐Ÿ› ๏ธ Tech Stack

  • ๐Ÿ’ป Languages: C#, JavaScript, Java, C++ , Kotlin
  • ๐ŸŽฎ Game Dev: Unity, Unity UI Toolkit, Scriptable Objects
  • ๐ŸŒ Web Dev: Express, React, Vite, TailWin
  • ๐Ÿ”ง Tools: Git, VS Code, Figma, Intellij Idea, Web Storm, Notion, Android Studio
  • โ˜๏ธ Backend: Firebase, Express.js, Unity Cloud, SQL Server

๐Ÿš€ Projects

  • ๐Ÿ”น World Shards โ€“ A Turn-base Role Playing Game (T-RPG)
    Enemy AI, Combat System, Scene Management

๐Ÿ“ˆ GitHub Stats


๐Ÿ”— Connect with me:

linkedin gmail

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  1. Farming-Game Farming-Game Public

    ShaderLab 2

  2. WorldShards WorldShards Public

    Unity 2D Turn Based Role Playing Game (T-RPG)

    C# 3