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0.8.2 - Client-side hotfix

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@SirLynix SirLynix released this 20 Apr 23:45
· 25 commits to dev since this release

What's Changed - 0.8.2

  • Fixed block selection bar not working

What's Changed - 0.8.1

  • Added ships thirdperson camera
  • Thirdperson camera now collides with the environment
  • Piloting and exiting ship piloting is now handled by server (Fixes the issue where players were still piloting their ships after death)
  • Added /tpplanet debug command
  • Added /removetree admin command
  • Moved some configs to the server database, for now only the default spawnpoint is there
  • Dead players can no longer place/mine blocks or interact with entities
  • Fixed a crash on disconnection
  • Internal: logs are now handled with spdlog
  • Internal: Renamed packets by prefixing them by their sender side (which broke the whole netcode)

Full Changelog: 0.8.0...0.8.1

What's Changed - 0.8.0

  • Added atmosphere scattering (planet now have atmospheres and fog)
  • Moved server persistent data to SQLite (#42)
  • Added logical atmospheres, planet and ship now have oxygen! and players can die if they lack oxygen for too long (#43)
  • Added atmosphere_sensor entity to show O2, CO2 and Nitrogen values in the atmosphere they're in (/spawnsensor for now)
  • Added trees to convert CO2 to O2
  • Reworked environment switching to allow scripted entities (such as atmosphere_sensor) to switch environment
  • Added server autoupdater (#44)
  • Added Linux ARM64 binaries (#40)
  • Added Linux server binaries
  • Linux binaries are now built on Ubuntu 22.04 to avoid too high GLIBCXX dependencies (#41)
  • Linux binaries now have the .tgz extension instead of .tar.gz
  • Planet editor has been fixed (it wasn't showing up in previous version)
  • Switched planet editor UI to ImGui

Knowns bugs:

  • The computer entity physics collider can move in unpredictable ways client-side.

Full Changelog: 0.7.2...0.8.0