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Releases: Devaniti/D3d12infoGUI

v1.13.0

01 Nov 17:16
7b28802

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What's Changed

  • Updated D3d12info to 3.14.1 by @Devaniti in #74
    • Updated DirectX 12 Agility SDK (no new data to query)
  • Added new command line options by @Devaniti in #74
    • Automatic report submission
    • Querying of capabilities of custom WARP version
  • (website only) Improved display of tight alignment support on website by @Devaniti in #69
  • (website only) Added preview driver version filter for Feature Table/Can I Use pages by @Devaniti in #70
  • (website only) Improved tooltips in Feature Table page by @Devaniti in #73

Full Changelog: v1.12.0...v1.13.0

v1.12.0

29 Sep 17:16
787d25c

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What's Changed

  • Updated D3d12info to 3.14.0. by @Devaniti in #68
    • Updated DirectX 12 Agility SDK.
      • Added D3D12_FEATURE_DATA_SHADERCACHE_ABI_SUPPORT.
      • Added D3D12_FEATURE_DATA_TIGHT_ALIGNMENT also to the retail version. Previously it was present only in the preview version.
      • Added D3D12_FORMAT_SUPPORT2_DISPLAYABLE.
  • Added icon for GUI. by @Devaniti in #68
  • (website only) Updated Steam HW stats up to August 2025. by @Devaniti in #68

Full Changelog: v1.11.3...v1.12.0

v1.11.3

15 Sep 17:21
c27b883

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What's Changed

  • Updated D3d12info to 3.13.0 by @Devaniti in #67
    • Changed JSON output logic to encode uint64 values as strings.
  • Fixed overflow of uint64 values in db by @Devaniti in #67
  • Added error reporting on failed report submission by @Devaniti in #59
  • Improved header by @Devaniti in #62
  • (website only) Feature table improvements by @Devaniti in #58
  • (website only) Updated steam hardware survey stats for June 2025. by @Devaniti in #60
  • (website only) Added Can I Use page by @Devaniti in #61
  • (website only) Added new note to Can I Use tables by @Devaniti in #62
  • (website only) Improved adapter search UX by @Devaniti in #63
  • (website only) Updated steam hardware survey stats for June 2025. by @Devaniti in #64
  • (website only) Added canonical URLs to some pages by @Devaniti in #65

Full Changelog: v1.11.2...v1.11.3

v1.11.2

13 Jun 05:13
d33057e

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What's Changed

  • Updated D3d12info to 3.12.2 by @Devaniti in #56
    • Updated DirectX 12 Agility SDK. No new data to fetch.
  • (website only) Implemented filtering by translation layer usage by @Devaniti in #55

Full Changelog: v1.11.1...v1.11.2

v1.11.1

07 Jun 14:04
ce16a4e

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What's Changed

  • Updated D3d12info to 3.12.1 by @Devaniti in #54
    • Preview version: Fixed enabling of D3D12CooperativeVectorExperiment.

Full Changelog: v1.11.0...v1.11.1

v1.11.0

07 Jun 13:16
25a8200

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What's Changed

  • Updated d3d12info to 3.12.0 by @Devaniti in #53
    • Refactored vkd3d-detection (previous variant didn't work)
    • Added Wine detection.

Full Changelog: v1.10.0...v1.11.0

v1.10.0

05 Jun 06:52
5c7692e

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What's Changed

  • Updated d3d12info to 3.11.1 by @Devaniti in #52
    • Updated Agility SDK to version 1.616.0 / 1.717.0-preview. Updated information printed:
      • Added Cooperative Vector.
      • Removed DirectSR, which disappeared from the SDK.
      • Other minor updates, including new D3D12_RAYTRACING_TIER_1_2, D3D_SHADER_MODEL_6_9, D3D12_FEATURE_DATA_HARDWARE_SCHEDULING_QUEUE_GROUPINGS.
    • Added vkd3d-proton detection using IVKD3DCoreInterface.
    • Updated 3rd party libraries from GPU vendors.
  • (website only) Fixed qualcomm detection in feature table by @Devaniti in #44
  • (website only) Updated steam hardware survey stats for April 2025. by @Devaniti in #45
  • (website only) Fixed typo by @Devaniti in #46
  • (website only) Improved adapter search logic by @Devaniti in #47
  • (website only) Added fermi to feature table by @Devaniti in #48
  • (website only) Changed feature ordering, added r9g9b9e5 support to feature table by @Devaniti in #49
  • (website only) Implemented comparison and report sharing button by @Devaniti in #50
  • (website only) Fixed self-comparison and vendor specific condition by @Devaniti in #51

Full Changelog: v1.9.1...v1.10.0

v1.9.1

24 Apr 19:16
334cdc1

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What's Changed

  • Updated d3d12info to 3.10.1 by @Devaniti in #43
    • Fixed JSON printing in case of multi-line strings.
      • This fixes running GUI on Qualcomm devices which has multi-line Vulkan driver string
  • Fixed typos by @Devaniti in #37
  • (website only) Minor improvements for Feature Table by @Devaniti in #33 #34 #35 #36 #38 #39 #41 #42

Full Changelog: v1.9.0...v1.9.1

v1.9.0

02 Mar 11:53
7c7d6b7

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What's Changed

  • Updated D3d12info to 3.10 by @Devaniti in #31
    • Refactored D3d12info interop to use files instead of console pipes
      • This fixes bugs related to injected input, such as from Vulkan validation layers, or non compliant Vulkan implementation warnings
    • Changed clang-format config to be consistent with D3d12info
      • Reformatted all code
  • Fixed compatibility when path to temp folder includes spaces or non ASCII characters by @Devaniti in #31
  • Fixed NVAPI_SDK_VERSION was stated to be runtime instead of compile time by @Devaniti in #28
  • Added favicon by @Devaniti in #30

Full Changelog: v1.8.0...v1.9.0

v1.8.0

09 Feb 11:25
8bd625f

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What's Changed

  • Updated D3d12info to 3.9.0 by @Devaniti in #27
    • Updated NVAPI from R550 to R570 to include new properties:
      • New ray tracing capabilities:
        • NVAPI_D3D12_RAYTRACING_CAPS_TYPE_CLUSTER_OPERATIONS
        • NVAPI_D3D12_RAYTRACING_CAPS_TYPE_PARTITIONED_TLAS
        • NVAPI_D3D12_RAYTRACING_CAPS_TYPE_SPHERES
        • NVAPI_D3D12_RAYTRACING_CAPS_TYPE_LINEAR_SWEPT_SPHERES
      • NvAPI_D3D12_GetPhysicalDeviceCooperativeVectorProperties - array of NVAPI_COOPERATIVE_VECTOR_PROPERTIES for different data types.
      • adapterType of type NV_ADAPTER_TYPE.
  • Updated UI of GUI by @Devaniti in #26 and #27
  • (website only) Updated market share stats in Feature Table (January 2025). Made them only include DX12 systems. by @Devaniti in #24
  • (website only) Fixed feature table when encountering Blackwell GPU by @Devaniti in #25

Full Changelog: v1.7.0...v1.8.0