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Releases: DevD4v3/Capture-The-Flag

v9.6.2 Release

27 Jan 19:14
006831e

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Full Changelog: v9.6.1...v9.6.2

v9.6.1 Release

26 Jan 22:41
00953e8

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What's Changed

  • chore: update credits to include denis_32 as mapper by @DevD4v3 in #315

Full Changelog: v9.6.0...v9.6.1

v9.6.0 Release

23 Jan 19:56
6989733

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What's Changed

  • feat: implement anti-C-Bug mechanism for Desert Eagle by @DevD4v3 in #304
  • feat: add option to disable anti-C-Bug via configuration file by @DevD4v3 in #305
  • feat: allow admins to disable anti-C-Bug via commands by @DevD4v3 in #306
  • feat: add usage instructions for weapons by @DevD4v3 in #307
  • feat: add new map (cs_train) with integrated objects by @DevD4v3 in #308
  • feat: add new map (cs_opposition) with integrated objects by @DevD4v3 in #309
  • feat: add new map (fy_iceworld) with better objects by @DevD4v3 in #310
  • feat: add new map (de_dust2x5) with integrated objects by @DevD4v3 in #311
  • feat: add new map (WarZone2) with integrated objects by @DevD4v3 in #312
  • refactor: update the flag locations on the Area66 map by @DevD4v3 in #313
  • 9.6.0 Release by @DevD4v3 in #314

Full Changelog: v9.5.4...v9.6.0

v9.5.4 Release

18 Jan 20:22
e985397

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What's Changed

  • feat: play headshot audio for both shooter and victim on sniper kills by @DevD4v3 in #301
  • refactor: update messages when flags are not in base position (e.g., captured) by @DevD4v3 in #302
  • 9.5.4 Release by @DevD4v3 in #303

Full Changelog: v9.5.3...v9.5.4

v9.5.3 Release

17 Jan 21:27
2efdfc5

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What's Changed

  • chore: update dependencies used for testing by @DevD4v3 in #294
  • chore: update dependencies used in production by @DevD4v3 in #295
  • chore: configure CodeQL for static code analysis by @DevD4v3 in #296
  • chore: run unit tests with .NET 6.0 SDK by @DevD4v3 in #297
  • chore: rename artifacts.yml to upload-release-artifacts.yml for clarity by @DevD4v3 in #298
  • fix: lock FluentAssertions version to 7.x to prevent unintended upgrade by @DevD4v3 in #299
  • 9.5.3 Release by @DevD4v3 in #300

Full Changelog: v9.5.2...v9.5.3

v9.5.2 Release

14 Jan 01:00
bfec754

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Full Changelog: v9.5.1...v9.5.2

v9.5.1 Release

11 Jan 16:56
b4edca5

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Full Changelog: v9.5.0...v9.5.1

v9.5.0 Release

10 Jan 13:36
cc99bc7

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What's Changed

  • restruct: move systems into their own directory within the Flags by @DevD4v3 in #271
  • feat: configure flag carrier visibility on radar map via commands by @DevD4v3 in #272
  • feat: add keyboard shortcut to get parachute by @DevD4v3 in #273
  • feat: add COLT45 to the list of available weapons by @DevD4v3 in #274
  • feat: add parachute to the list of available weapons by @DevD4v3 in #275
  • feat: allow players to send private messages to each other by @DevD4v3 in #276
  • feat: allow admins to grant jetpacks to players via command by @DevD4v3 in #277
  • refactor!: change return type of Give method from void to Result by @DevD4v3 in #279
  • refactor: update tear gas ammo by @DevD4v3 in #280
  • feat: allow players to use the rocket launcher if enabled by the STAFF by @DevD4v3 in #281
  • feat: show game text for all players when a combo is redeemed by @DevD4v3 in #282
  • feat: disable the rocket launcher whenever the map is changed by @DevD4v3 in #283
  • feat: allow moderators to reset the flag to its base position by @DevD4v3 in #284
  • fix: hide flag carrier on radar map when flag is reset by @DevD4v3 in #285
  • fix: ensure flag carrier is hidden on radar map after flag reset by @DevD4v3 in #286
  • 9.5.0 Release by @DevD4v3 in #287

Full Changelog: v9.4.0...v9.5.0

v9.4.0 Release

28 Dec 15:22
85c80a7

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What's Changed

  • feat: configure radar map visibility for flag carrier from configuration file by @DevD4v3 in #266
  • feat: send message to all players when a headshot is made by @DevD4v3 in #267
  • feat: send custom error message when player enters an unknown command by @DevD4v3 in #269
  • 9.4.0 Release by @DevD4v3 in #270

Full Changelog: v9.3.0...v9.4.0

v9.3.0 Release

25 Dec 22:36
d8ec79e

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What's Changed

  • feat: Add keyboard shortcut for /mystats command by @DevD4v3 in #261
  • feat: Allow moderators to reset stats for both teams (Alpha and Beta) by @DevD4v3 in #262
  • feat: Allow players to get a parachute through a command by @DevD4v3 in #263
  • feat: Award only 5 coins for headshots with the sniper by @DevD4v3 in #264
  • 9.3.0 Release by @DevD4v3 in #265

Full Changelog: v9.2.0...v9.3.0