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OpenGL Island

This is a 3D scene based on C++ and OpenGL, animation included

instruction

  • Press 1 to set multiple preset camera position
  • Press 2 to auto move the camera
  • Press 3 to auto rotate the camera
  • Press 7 to return to normal rendering
  • Press 8 to rendering with blur post-processing
  • Press 9 to rendering only island in deffered rendering pipeline with multiple lights
  • Press L to draw water wireframes
  • Press ESC to close window

Low poly style scene

grass by geometry shader

deferred pipeline (island only)

blur post-processing

water wireframe

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OpenGL Rendering Demo

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