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  • Tent City Software

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Ddemon26/README.md

Languages and Tools

Ddemon26

Co‑Founder, Tent City Studios • Software & Game Developer I build focused Unity (C#) tooling and small indie prototypes, occasionally dipping into C / C++ / dr to sharpen systems insight. My priority is shortening iteration loops and removing structural friction for small teams.

Information (click to expand)

Focus

Tooling • Deterministic/editor utilities • Lightweight Discord automation • Codebase clarity & maintainability.

Selected Work

  • Unity Utilities: Extension primitives reducing boilerplate.
  • Physics Dropper: Edit‑time gravity placement for rapid scene layout.
  • HoboBot: Modular Discord automation (roles, gating, scheduling).
  • 2006Scape Fork: Study of legacy MMO server architecture.

Stack

Primary: C#, dotnet and Unity. Also: C, C++, Python, Bash, Git.

Principles

Ship minimal increments • Align code with engine/hardware realities • Keep dependencies lean • Optimize for next‑reader clarity • Automate repetition early.

Collaboration

Open to well‑scoped gameplay systems, editor tooling, or refactor projects with clear constraints.

Contact

Discord: Ddemon26

Ddemon26

Stats & Activity

Pinned Loading

  1. adammyhre/Unity-Utils adammyhre/Unity-Utils Public

    Extension Methods and Utils for Unity Game Dev

    C# 608 67

  2. TCS-PhysicsDropper TCS-PhysicsDropper Public

    Drops Objects In Edit Mode

    C# 34 1

  3. TCS.YoutubePlayer TCS.YoutubePlayer Public

    Plays Youtube Videos in unity.

    C# 1

  4. 2006Scape 2006Scape Public

    Forked from 2006-Scape/2006Scape

    A 2006 Runescape Emulation Server

    Java 1

  5. LmSharp LmSharp Public

    .NET Wrapper to interact with the local LMStudio service

    C#

  6. TCS-HoboBot TCS-HoboBot Public

    Tent Citys Personal Discord Bot

    C#