Hello! I’m an Electrical Engineering student at Texas A&M University, with minors in Computer Science and Mathematics. My academic and professional interests lie in embedded systems, wearable technology, and design in both hardware and software. I have hands-on experience in PCB development, UI/UX, game design, and educational technology, as well as exposure to machine learning and signal processing research.
I’m currently seeking a co-op or full-time opportunity to apply and expand my skills in a collaborative, engineering-driven environment.
Texas A&M University – College Station, Texas
B.S. in Electrical Engineering (GPA: 3.24)
Minors: Computer Science, Mathematics
Expected Graduation: December 2025
Game Design Lead | Feb 2023 – Present
- Led UI/UX, narrative, level, system, and content design for educational games
- Managed a team of designers through full production cycles
- Used tools like Unity, Confluence, Jira, Miro, and Plastic SCM
Intern | Summer 2024
- Created training videos for inventory systems
- Gained insight into distribution operations from warehouse to management
- Assisted contractors in locating HVAC parts and systems
A self-designed wearable device built from PCB to UI, featuring:
- Daily task display, clock settings, and transition elements
- Custom embedded interface using microcontrollers
- Designed and developed a custom PCB with an ESP-32 microcontroller
- Programmed a waveform generator and visualized output on oscilloscopes
- Designed and built antennas to recieve a 10kHz signal at about 100m
- Distiguish three different signals within a 120 degree span
- Created a personal website using HTML and CSS hosted on TAMU domain
- Self-directed design and implementation
- Developed image processing algorithms for enhanced spatial resolution
- Operated EIT hardware and 3D printed test phantoms
- Investigated short- and long-term cognitive effects of video games
- Operated EEG equipment and analyzed neurodata
- Hardware/PCB: Altium Designer, LTSpice, Autodesk CAD
- Programming: Verilog, Assembly, C++, Python, HTML/CSS, Java
- Game Engines: Unity, Godot, Unreal Engine, Android Studio
- Tools: MATLAB, Visual Studio Code, Jira, Confluence, DaVinci Resolve
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Texas A&M Game Developers
Created a 2D platformer in Godot — awarded “Best in Theme” -
RoboMasters Team
Collaborated on game rule analysis and interdisciplinary coordination -
IEEE & Cybersecurity Clubs
Participated in industry events and technical workshops
- Peer Notetaker (2021–Present) — 200+ hours of note-taking support
- Mission Veterinary Hospital (Summer 2020) — Assisted during the pandemic
- Red Cross Youth Volunteer (2020–2021) — Managed volunteer outreach and logistics
- CITI Research Certificate
- Food Handlers Certification
- Forklift Certification
- Email: [DanaB.3034@gmail.com]
- LinkedIn: [www.linkedin.com/in/dana-billman-2441bb246]