Releases: Dadido3/noita-mapcap
Releases · Dadido3/noita-mapcap
Noita MapCap 2.7.1
- Fix error when there already is a DZI directory
- Remove DZI overlap, as it seems unnecessary
Noita MapCap 2.7.0
This release improves the stitcher in the following way:
- Add JPEG exporter, with default quality of "80".
- Add Deep Zoom Image (DZI) exporter.
- Correct some downscaling logic that gave wrong results with non power of two numbers. Not relevant in normal use.
- Correct stitched image row cache missing the last row, due to wrong rounding. Also not relevan in normal use.
- Invalidate stitched image cache based on time, this may increase RAM usage a bit, but was necessary for the DZI exporter to work.
The file extension of the output file decides which exporter is used:
.jpgor.jpeg--> JPEG.png--> PNG.dzi--> Deep Zoom Image, which is a*.dzifile + a folder of image tiles at different zoom levels. This can be directly used with OpenSeadragon
Noita MapCap 2.6.0
- Add
Build Dec 19 2023 18:34:31support - Add
Build Dec 19 2023 18:38:23support - Add
Build Dec 21 2023 00:07:29support - Add
Build Dec 21 2023 00:11:06support - Bump minimal go version to 1.21
- Bump dependencies
- Make stitcher code compatible with newest tdewolff/canvas updates
Noita MapCap 2.5.0
Add support for Noita builds Build Jul 26 2023 23:06:16 and Build Jul 26 2023 23:10:16.
Noita MapCap 2.4.0
Add compatibility for Noita builds Build Jun 19 2023 14:18:46 and Build Jun 19 2023 14:14:52.
Noita MapCap 2.3.0
- Add compatibility for Noita builds
Build Mar 11 2023 14:05:19andBuild Mar 11 2023 14:09:24.
Noita MapCap 2.2.1
- Small README.md fixes.
- Fix exception with memory modification.
- Update message for when a resolution change is detected.
- Some small Noita-API wrapper fixes.
Noita MapCap 2.2.0
Add option to disable Noita's mod detection.
This will allow secrets like the cauldron to be generated.
Only works in the non dev Noita build, and only with the Steam version for now.
Noita MapCap 2.1.0
New features
- The stitcher can now draw the origins and bounding boxes of entities.
- Player path tracking and drawing.
- Stitcher is now 2-3 times faster, uses less RAM and less CPU.
- Blend mode of the stitcher can now be configured.
Removals
- Stitcher pre-render mode and clean-up mode.
Fixes
- Change free roaming camera speed back to 10.
- Fix JSON export to output
NaNasnulland+/-Infas huge positive or negative number. - Fix output pixel scale option of 0
Noita MapCap 2.0.1
Huge rewrite, hardly any code was left untouched.
- Added user friendly UI (As user friendly as it gets)
- Automatic setup
- Automatic checks
- More pixel exact than ever before!
- Works on regular build and dev build alike
- Can capture while playing normally