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Rapture-BG is a top-down, rogue-like shooter. Defeat the boss as quickly as possible. How long can you survive?

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CodesMcCabe/Rapture-BG

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Rapture-BG

Background

Rapture-BG is a 2D arena game inspired by Battle Mode from Super Mario Bros. 3. Once the game starts a timer begins and a Monster spawns. The Monster will try to attack the player. If the player is hit once, it's game over. The player has a gun to slay the Monster. Once the Monster is defeated, after a brief pause, the next round begins. The Monster is now stronger. In addition, as time increases during each round, the Monster will get stronger, so time is of the essence!

Functionality & MVP

Users will be able to:

  • Move and jump
  • Use weapons
  • View their score as they progress
  • View the current level

Wireframes

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Architecture and Technologies

This project will be implemented with the following technologies:

  • JavaScript for game logic
  • Browserify to bundle js files
  • EaselJS to assist with manipulating and animating graphics

Implementation Timeline

Day 1:

Setup entry file and basic stage area. Collect Sprites and environment.

Day 2:

Build game logic around movement and platform collision detection.

Day 3:

Add attributes to Monsters, add additional rounds, timer, music, and sound.

Bonus features

  • Additional weapons for player
  • Monsters have different movesets
  • Dodging/Teleport mechanic for player

About

Rapture-BG is a top-down, rogue-like shooter. Defeat the boss as quickly as possible. How long can you survive?

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