Rapture-BG is a 2D arena game inspired by Battle Mode from Super Mario Bros. 3. Once the game starts a timer begins and a Monster spawns. The Monster will try to attack the player. If the player is hit once, it's game over. The player has a gun to slay the Monster. Once the Monster is defeated, after a brief pause, the next round begins. The Monster is now stronger. In addition, as time increases during each round, the Monster will get stronger, so time is of the essence!
Users will be able to:
- Move and jump
- Use weapons
- View their score as they progress
- View the current level
This project will be implemented with the following technologies:
JavaScript
for game logicBrowserify
to bundle js filesEaselJS
to assist with manipulating and animating graphics
Setup entry file and basic stage area. Collect Sprites and environment.
Build game logic around movement and platform collision detection.
Add attributes to Monsters, add additional rounds, timer, music, and sound.
- Additional weapons for player
- Monsters have different movesets
- Dodging/Teleport mechanic for player