Releases: CodersDownUnder/SlaughterCraftOriginal
SlaughterCraft-BetaV0.3.0
-Partial to full rewrite of mod and code clean up
-Changed config system again(the forge gui config system never works right for me)
-Fix a few bugs here and there
(Warning may not be compatible with older versions of the mod)
SlaughterCraft-BetaV0.2.7
-Added saltblock and saltpile and bowlofsalt
-Added mortar and pestle
-Added raw/cooked creeper steaks (raw creeper steaks will explode when you eat them, cooked creeper steaks will explode 25% of the time)
-Added preserved raw/cooked creeper steaks (preserved raw creeper steaks will explode 50% of the time, preserved cooked creeper steaks will not explode ever);
-New ingame config gui as well as standard config file
SlaughterCraft BetaV0.2.6-1.12.2
-Added stone and flint butchers knives
-Changed drops to be dependent on which knife is used
-Drop Values are located here
-Carcasses can now be picked up with right click
BetaV0.2.5
BetaV0.2.5 -Added Intermod compatibility via Ore Dictionary -Added Broths, Soups, and Stews -Fixed the butchers knife so it dosent get destroyed when used in crafting
SlaughterCraft Beta V0.2.4
-Added Evoker, Vindicator and Creeper carcass
-All carcasses rotate to face you when you place them
-The tanning rack and the slow roaster now rotate as well
SlaughterCraft Beta V0.2.0
added slime carcass
added slimeskin leather crafted from a slime skull and a butchers knife
added slime armor which has jump boost and slight speed to imitate slipping and is crafted with slime skin leather
ButcheryCraftModBetaV0.1.9.3B.jar
-Minor Texture/ Model Fixes
ButcheryCraftModBetaV0.1.9.4A
-Added: Zombie, Zombie Villager, Zombie Pigman and Villager Carcasses
-Added: New config option
ButcheryCraftModBetaV0.1.9.3A.jar
-Added Mule, Horse, Donkey, LLama and Squid Carcasses And Meat
-Added Calamari Raw/Cooked
-The Models For Horse, Mule, Donkey And Llama carcasses are a wip for now.
ButcheryCraft Mod BetaV0.1.9.2
fixed config options and default drop options