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Glasgow | ITP May -25 | Pandi Simatupang | Module-Structuring-and-Testing-Data | coursework/sprint-3 #651
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Glasgow | ITP May -25 | Pandi Simatupang | Module-Structuring-and-Testing-Data | coursework/sprint-3 #651
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@@ -8,7 +8,10 @@ | |
// write one test at a time, and make it pass, build your solution up methodically | ||
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function isProperFraction(numerator, denominator) { | ||
if (numerator < denominator) return true; | ||
if (numerator === 0 || denominator === 0) return false; | ||
else if (numerator === denominator) return false; | ||
else if (Math.abs(numerator) < Math.abs(denominator)) return true; | ||
else if (Math.abs(numerator) > Math.abs(denominator)) return false; | ||
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} | ||
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// here's our helper again | ||
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@@ -41,13 +44,24 @@ assertEquals(improperFraction, false); | |
// Explanation: The fraction -4/7 is a proper fraction because the absolute value of the numerator (4) is less than the denominator (7). The function should return true. | ||
const negativeFraction = isProperFraction(-4, 7); | ||
// ====> complete with your assertion | ||
assertEquals(negativeFraction, true); | ||
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// Equal Numerator and Denominator check: | ||
// Input: numerator = 3, denominator = 3 | ||
// target output: false | ||
// Explanation: The fraction 3/3 is not a proper fraction because the numerator is equal to the denominator. The function should return false. | ||
const equalFraction = isProperFraction(3, 3); | ||
// ====> complete with your assertion | ||
assertEquals(equalFraction, false); | ||
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// Stretch: | ||
// What other scenarios could you test for? | ||
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const testFraction1 = isProperFraction(0, 0); | ||
assertEquals(testFraction1, false); | ||
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const testFraction2 = isProperFraction(0, 3); | ||
assertEquals(testFraction2, false); | ||
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const testFraction3 = isProperFraction(3, 0); | ||
assertEquals(testFraction3, false); |
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@@ -8,7 +8,15 @@ | |
// write one test at a time, and make it pass, build your solution up methodically | ||
// just make one change at a time -- don't rush -- programmers are deep and careful thinkers | ||
function getCardValue(card) { | ||
if (rank === "A") return 11; | ||
let rank = card.slice(0, -1); //start from 0 until just before one last character | ||
if (rank === "A") return 11; | ||
else if ((rank === "10") | (rank === "J") | (rank === "Q") | (rank === "K")) | ||
return 10; | ||
else if (rank > 1 && rank < 10) | ||
return Number( | ||
rank | ||
); //need to convert to number, because === compare type and exact number | ||
else return null; | ||
} | ||
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// You need to write assertions for your function to check it works in different cases | ||
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@@ -22,7 +30,8 @@ function assertEquals(actualOutput, targetOutput) { | |
} | ||
// Acceptance criteria: | ||
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// Given a card string in the format "A♠" (representing a card in blackjack - the last character will always be an emoji for a suit, and all characters before will be a number 2-10, or one letter of J, Q, K, A), | ||
// Given a card string in the format "A♠" (representing a card in blackjack - the last character will always be an emoji for a suit, | ||
// and all characters before will be a number 2-10, or one letter of J, Q, K, A), | ||
// When the function getCardValue is called with this card string as input, | ||
// Then it should return the numerical card value | ||
const aceofSpades = getCardValue("A♠"); | ||
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@@ -32,20 +41,27 @@ assertEquals(aceofSpades, 11); | |
// Given a card with a rank between "2" and "9", | ||
// When the function is called with such a card, | ||
// Then it should return the numeric value corresponding to the rank (e.g., "5" should return 5). | ||
const fiveofHearts = getCardValue("5♥"); | ||
const fiveofHearts = getCardValue("8♥"); | ||
// ====> write your test here, and then add a line to pass the test in the function above | ||
assertEquals(fiveofHearts, 8); | ||
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// Handle Face Cards (J, Q, K): | ||
// Given a card with a rank of "10," "J," "Q," or "K", | ||
// When the function is called with such a card, | ||
// Then it should return the value 10, as these cards are worth 10 points each in blackjack. | ||
const alphabets = getCardValue("J♥"); | ||
assertEquals(alphabets, 10); | ||
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// Handle Ace (A): | ||
// Given a card with a rank of "A", | ||
// When the function is called with an Ace, | ||
// Then it should, by default, assume the Ace is worth 11 points, which is a common rule in blackjack. | ||
const rankA = getCardValue("A♥"); | ||
assertEquals(rankA, 11); | ||
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// Handle Invalid Cards: | ||
// Given a card with an invalid rank (neither a number nor a recognized face card), | ||
// When the function is called with such a card, | ||
// Then it should throw an error indicating "Invalid card rank." | ||
const inValidCard = getCardValue("14♥"); | ||
assertEquals(inValidCard, null); |
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@@ -1,18 +1,15 @@ | ||
function getAngleType(angle) { | ||
if (angle === 90) return "Right angle"; | ||
// replace with your completed function from key-implement | ||
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else if (angle === 180) return "Straight angle"; | ||
// read to the end, complete line 36, then pass your test here | ||
else if (angle < 90) return "Acute angle"; | ||
else if (angle > 90 && angle < 180) return "Obtuse angle"; | ||
else return "Reflex angle"; | ||
} | ||
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// Don't get bogged down in this detail | ||
// Jest uses CommonJS module syntax by default as it's quite old | ||
// We will upgrade our approach to ES6 modules in the next course module, so for now | ||
// We will upgrade our approach to ES6 modules in the next course module, so for now | ||
// we have just written the CommonJS module.exports syntax for you | ||
module.exports = getAngleType; | ||
module.exports = getAngleType; |
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@@ -1,24 +1,23 @@ | ||
const getAngleType = require("./1-get-angle-type"); | ||
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test("should identify right angle (90°)", () => { | ||
test("testing for multiple different angles", () => { | ||
// REPLACE the comments with the tests | ||
// make your test descriptions as clear and readable as possible | ||
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// Case 2: Identify Acute Angles: | ||
// When the angle is less than 90 degrees, | ||
// Then the function should return "Acute angle" | ||
expect(getAngleType(90)).toEqual("Right angle"); | ||
// Case 3: Identify Obtuse Angles: | ||
// When the angle is greater than 90 degrees and less than 180 degrees, | ||
// Then the function should return "Obtuse angle" | ||
expect(getAngleType(120)).toEqual("Obtuse angle"); | ||
// Case 4: Identify Straight Angles: | ||
// When the angle is exactly 180 degrees, | ||
// Then the function should return "Straight angle" | ||
expect(getAngleType(180)).toEqual("Straight angle"); | ||
// Case 5: Identify Reflex Angles: | ||
// When the angle is greater than 180 degrees and less than 360 degrees, | ||
// Then the function should return "Reflex angle" | ||
expect(getAngleType(300)).toEqual("Reflex angle"); | ||
}); | ||
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// REPLACE the comments with the tests | ||
// make your test descriptions as clear and readable as possible | ||
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// Case 2: Identify Acute Angles: | ||
// When the angle is less than 90 degrees, | ||
// Then the function should return "Acute angle" | ||
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// Case 3: Identify Obtuse Angles: | ||
// When the angle is greater than 90 degrees and less than 180 degrees, | ||
// Then the function should return "Obtuse angle" | ||
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// Case 4: Identify Straight Angles: | ||
// When the angle is exactly 180 degrees, | ||
// Then the function should return "Straight angle" | ||
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// Case 5: Identify Reflex Angles: | ||
// When the angle is greater than 180 degrees and less than 360 degrees, | ||
// Then the function should return "Reflex angle" |
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@@ -1,6 +1,11 @@ | ||
function isProperFraction(numerator, denominator) { | ||
if (numerator < denominator) return true; | ||
// add your completed function from key-implement here | ||
//if (numerator < denominator) return true; | ||
// add your completed function from key-implement here | ||
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if (numerator === 0 || denominator === 0) return false; | ||
else if (numerator === denominator) return false; | ||
else if (Math.abs(numerator) < Math.abs(denominator)) return true; | ||
else if (Math.abs(numerator) > Math.abs(denominator)) return false; | ||
} | ||
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module.exports = isProperFraction; | ||
module.exports = isProperFraction; |
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@@ -1,5 +1,12 @@ | ||
function getCardValue(card) { | ||
// replace with your code from key-implement | ||
return 11; | ||
// replace with your code from key-implement | ||
//return 11; | ||
let rank = card.slice(0, -1); //start from 0 until just before one last character | ||
if (rank === "A") return 11; | ||
else if ((rank === "10") | (rank === "J") | (rank === "Q") | (rank === "K")) | ||
return 10; | ||
else if (rank > 1 && rank < 10) return Number(rank); | ||
//need to convert to number, because === compare type and exact number | ||
else return null; | ||
} | ||
module.exports = getCardValue; | ||
module.exports = getCardValue; |
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const getCardValue = require("./3-get-card-value"); | ||
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test("should return 11 for Ace of Spades", () => { | ||
const aceofSpades = getCardValue("A♠"); | ||
expect(aceofSpades).toEqual(11); | ||
}); | ||
const aceofSpades = getCardValue("A♠"); | ||
expect(aceofSpades).toEqual(11); | ||
}); | ||
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// Case 2: Handle Number Cards (2-10): | ||
test("should return 5 for Ace of Spades", () => { | ||
const fiveSpades = getCardValue("5♠"); | ||
expect(fiveSpades).toEqual(5); | ||
}); | ||
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// Case 3: Handle Face Cards (J, Q, K): | ||
test("should return 10 for K of Spades", () => { | ||
const KSpades = getCardValue("K♠"); | ||
expect(KSpades).toEqual(10); | ||
}); | ||
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// Case 4: Handle Ace (A): | ||
test("should return 11 for A of Spades", () => { | ||
const ASpades = getCardValue("A♠"); | ||
expect(ASpades).toEqual(11); | ||
}); | ||
// Case 5: Handle Invalid Cards: | ||
test("should return null for 17 of Spades", () => { | ||
const invalidCard = getCardValue("17♠"); | ||
expect(invalidCard).toEqual(null); | ||
}); |
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function countChar(stringOfCharacters, findCharacter) { | ||
return 5 | ||
let numberOfFindChar = 0; | ||
let lengthOfString = stringOfCharacters.length; | ||
for (let i = 0; i < lengthOfString; i++) { | ||
if (findCharacter === stringOfCharacters[i]) numberOfFindChar++; | ||
} | ||
return numberOfFindChar; | ||
} | ||
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module.exports = countChar; | ||
//console.log(countChar("aaaaaaaaaaaaaaaaaaaaabaaaa", "b")); | ||
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module.exports = countChar; |
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function getOrdinalNumber(num) { | ||
return "1st"; | ||
//get the absolute value and turn into string | ||
let myNum = Math.abs(num).toString(); | ||
let myNumLastChar = myNum.at(-1); | ||
if (myNum < 10) { | ||
if (myNum === "1") return `${num}st`; | ||
else if (myNum === "2") return `${num}nd`; | ||
else if (myNum === "3") return `${num}rd`; | ||
else return `${num}th`; | ||
} else if (myNum >= 10) { | ||
if (myNumLastChar === "1") return `${num}st`; | ||
else if (myNumLastChar === "2") return `${num}nd`; | ||
else if (myNumLastChar === "3") return `${num}rd`; | ||
else return `${num}th`; | ||
} | ||
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} | ||
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module.exports = getOrdinalNumber; | ||
module.exports = getOrdinalNumber; |
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@@ -1,5 +1,10 @@ | ||||||||||||||||||||||||||||||
function repeat() { | ||||||||||||||||||||||||||||||
return "hellohellohello"; | ||||||||||||||||||||||||||||||
function repeat(str, rep) { | ||||||||||||||||||||||||||||||
myStr = ""; | ||||||||||||||||||||||||||||||
for (let i = 0; i < rep; i++) { | ||||||||||||||||||||||||||||||
myStr = myStr + str; | ||||||||||||||||||||||||||||||
} | ||||||||||||||||||||||||||||||
if (rep < 0) return "negative counts are not valid"; | ||||||||||||||||||||||||||||||
return myStr; | ||||||||||||||||||||||||||||||
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Suggested change
You should always be validating your inputs first, that way there are no dubious values being passed down your program which can create a problem. In this case you should check first that the count is a positive integer, before running any other part of your function. |
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} | ||||||||||||||||||||||||||||||
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module.exports = repeat; | ||||||||||||||||||||||||||||||
module.exports = repeat; |
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Here you don't need to write an
if elseif
statement. When youreturn
short like this. you can simply writeif
statements each line. Another approach is to use switch.