A lightweight video game engine written in C++ using OpenGL.
This engine is currently in early development and is aimed at learning and experimenting with real-time rendering and architecture.
📚 Documentation
👉 Documentation link
- C++ based engine architecture
- OpenGL rendering pipeline
- Modular class and namespace structure
- Auto-generated, easy-to-read documentation
Here are some previews of the documentation site:
- Platform: Windows
- Architecture: x86
- Language: C++
- Graphics API: OpenGL