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myCgame

Using C and NCurses to make a game.

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Working

  • noise maps working and rendering
  • astar pathfinding implemented and working?

Todo

  • limit fps correctly using a deltaTime
  • try to fix bug with small viewport, scrambles map

Notes

  • use napms() because its builtinto curses, or just getch,
  • use async (may coroutine) for timed things (E moves once a second, etc.)

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fun with C and curses

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