This mod is designed to improve the cohesivness of different sources of biotech
so, the main sources for the biotech content is:
- Rimworld: Biotech
- Vanilla Genetics Expanded
- Vanilla Genetics Expanded- More Lab Stuff
- Vanilla Factions Expanded: ancients
so, the plans include (but arent linited to)
- "somehow" commecting Super Nanites and Archites
- maybe they where a human attempt at re-creatingn Archites?
- maybe the Ancients "transcended", and as technology improved the Super Nanites got more stable, and eventually got a new name: Archite's
- genomes for ideology stuff?
- plants?
for .zip files of important branches, see here: https://github.com/CHTechIndustries/Rimworld-BiotechExtended/tree/Archives
also, for a nice little "huh?!", look at the begining of that branch! I made sure to use a lot of merge commits in it, to really over-complicate the initial area. Why? It's kinda funny