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The Mod

This mod is designed to improve the cohesivness of different sources of biotech

Main Sources

so, the main sources for the biotech content is:

  1. Rimworld: Biotech
  2. Vanilla Genetics Expanded
  3. Vanilla Genetics Expanded- More Lab Stuff
  4. Vanilla Factions Expanded: ancients

Concepts

so, the plans include (but arent linited to)

  • "somehow" commecting Super Nanites and Archites
    • maybe they where a human attempt at re-creatingn Archites?
    • maybe the Ancients "transcended", and as technology improved the Super Nanites got more stable, and eventually got a new name: Archite's
  • genomes for ideology stuff?
  • plants?

Info

for .zip files of important branches, see here: https://github.com/CHTechIndustries/Rimworld-BiotechExtended/tree/Archives

also, for a nice little "huh?!", look at the begining of that branch! I made sure to use a lot of merge commits in it, to really over-complicate the initial area. Why? It's kinda funny

About

a mod that is extending, get this, biotech, and I don't just mean the DLC

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