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RealRTCW-SE (Special Edition for Localization) based on wolfetplayer‘s RealRTCW. master branch is just a clone, see other branch for RealRTCW-SE.

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RealRTCW

RealRTCW is a community single-player overhaul project for Return to Castle Wolfenstein based on the iortcw and rtcw-sp source code.

Features:

  • All iortcw features including proper widescreen support
  • Steam integration support using Steamshim by Ryan C. Gordon
  • Support for 99% of community made maps
  • Expanded .weap files system from Enemy Territory
  • Reworked difficulty levels
  • Automatic AI attributes system
  • Greatly expanded arsenal of weapons
  • Overhauled recoil system
  • Atmospheric effects support
  • Foliage tech support
  • Subtitles support
  • New inventory items
  • Increased engine limits
  • Improved controller support
  • Extended scripting functionality
  • Custom BSPC and BSPCUI included in sdk folder
  • A lot of bug fixes and QOL improvements

The original id software readme that accompanied the RTCW source release is named README.txt and is contained within the source tree of both MP and SP games.

Available on ModDB: https://www.moddb.com/mods/realrtcw-realism-mod

And on Steam: https://store.steampowered.com/app/1379630/RealRTCW/

Arch Linux Repo by M0Rf30: https://aur.archlinux.org/packages/realrtcw/

Opensuse package: https://build.opensuse.org/package/show/games/realrtcw

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RealRTCW-SE (Special Edition for Localization) based on wolfetplayer‘s RealRTCW. master branch is just a clone, see other branch for RealRTCW-SE.

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