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Releases: Borf/BrowEdit3

v3.601

17 Oct 19:39
ce4e3f7

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If "Gives Shadows" is unchecked, it will now still collide with walls.
Fixed a couple of lub effect issues. Missing DirectX types, wrong position, alpha channel not handled correctly, missing scale and eternity properties.
Fixed the RSW buildNumber argument being the wrong type, resulting in loading newer maps incorrectly.

v3.599

13 Oct 15:46

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Added checkbox to disable terrain shading when calculating lightmaps

v3.598

09 Sep 12:41
10401ac

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Fixed auto-straight and rotated wall textures not being applied correctly.
Fixed a crash when opening a new map with a previously selected wall (on a closed map).
Inverted the Y-axis for the cube normals.
Replicated the cube normals' behavior to match with the client.
Inverted normal for cube tileSide and tileFront depending on its facing direction.
Flipped cube tileSide's triangles (p0-p1-p2 to p0-p2-p3).
No longer ignores smoothGroup -1 when calculating mesh normals.
Ground and model shading are now applied on the vertex shader rather than the fragment shader for smoother gradients (reflects the client behavior).

v3.596

13 Aug 22:01
8a1a9d8

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Added support for GRF version 0x300.
Added support for lzma GRF compression.
Optimized object selection and "select all".
Optimized texture and height tile selection.

v3.593

25 Jul 04:24
754da29

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Update glad to 2.0.8 & guard ogl extension usage properly

v3.590

15 Jul 18:53
11f2522

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Brought back BrowEdit1 smooth and flatten features, using S and F hotkeys.
Added ground adjustment using PageUp/PageDown hotkeys, the increment uses the height grid snap value.

v3.588

08 Jul 19:14
7551e48

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Added array boundary checks for fetching alpha channel in images.
The sun distance with models will no longer impact shadows.
Fixed the lightmapper not fetching the correct model texture.

v3.586

08 Apr 11:54
24d8d2a

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Fixed Rsm1/Rsm2 preview placement.
Fixed face culling in the object select window.

v3.583

03 Apr 20:47
444c857

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Reverted the view tile option back to on by default (fixes new map creation looking empty).
Added crop window setting to resize a map.

v3.581

01 Apr 18:16
6f7e51a

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Removed initializers in the rsm shader.