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Releases: BitcoderCZ/Fancade_Loader_Lib

Ver2.2.0

31 Mar 19:49
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  • Document everything
  • Add and use BlockObstructedException
  • Add CanAddSegmentToPrefab to (Partial)PrefabList
  • Add TryFill and TryEnsureSegmentVoxels to PrefabUtils
  • Add IsEmpty, OrderedKeys and OrderedValues to Prefab
  • Change PrefabUtils.(Try)Fill to not fill when the fill area is out of bounds
  • Fix (Partial)PrefabList.(Try)AddSegmentToPrefab
  • Fix (Partial)PrefabList.UpdatePrefab

Full Changelog: v2.1.0...v2.2.0

Ver2.1.0

26 Mar 18:39
ca12ed3
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  • Use Dictionary in (Partial)Prefab
  • Add GetBlockOrDefault and GetBlockOrNull to BlockData
  • Add RemovePrefabFromBLocks to PrefabList
  • Add ConstainsPrefab, ContainsSegment and UpdatePrefab to (Partial)PrefabList
  • Add BlockInstancesCache
  • Add PrefabUtils
  • Change (Partial)PrefabList.AddPrefab to change the prefab's is, instead of throwing an Exception
  • Change (Partial)PrefabSegment.PosInPrefab to int3
  • Check string lengths (Game name, author, description; Prefab name)
  • Other bug fixes

Full Changelog: v2.0.0...v2.1.0

Ver2.0.0

18 Mar 20:50
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  • Rename PrefabGroup to Prefab and Prefab to PrefabSegment
  • Store most of the info in Prefab, instead of PrefabSegment
  • Add more methods to (Partial)PrefabList

Full Changelog: v1.2.0...v2.0.0

Ver1.2.0

11 Mar 15:34
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  • Add Scripting (CodeWriter)
  • Add Clear, Move and TrimNegative to BlockData
  • Bug fixes

Full Changelog: v1.1.0...v1.2.0

First release

16 Jan 15:53
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v1.1.0

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