Siyan Li
Bingkun Huang
Zhenjiang Li
Haowen Shi
Weili Tang
This project is part of the Sub-Terrain Challenge in the Autonomous Systems course at TUM. The objective is to develop a system that can autonomously explore a cave environment, detect and locate four objects of interest (lights), and generate a 3D voxel-grid or mesh representation of the environment. The implementation involves a ROS-based framework, integrating perception, path planning, and control using a quadrotor and a Unity-based simulation.
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Download the code from the link (since some large file in Simulation is not uploaded into GitHub).
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cd into the workspace
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run catkin build
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run ./start.sh