This repository was archived by the owner on Aug 11, 2021. It is now read-only.
Update 8/11/2021: Support for this application has ceased; please use Randovania instead.
Changes
- Point of No Return logic has been completely overhauled. It is no longer hardcoded for certain rooms, and is now performed as an additional check when evaluating which locations are reachable.
- Chozo Artifacts have been moved into the progression item pool and are now shuffled into the game at the same time as the progression items.
- The "Skip Frigate" option has been removed. The player will now always start the game on Tallon IV.
- The preset summary view has been updated to a more readable format.
- The randomizer now saves all games the player generates to a history folder that can be opened from the app.
- The following new tricks have been added or updated:
- Added Alcove - Escape without Space Jump. This replaces the Alcove with No Items trick.
- Added Landing Site - Scan Dash. This replaces the Alcove with No Items trick.
- Added Landing Site - Dash to Upper Ledge (without Scan Visor). This replaces the Alcove with No Items trick.
- Added Lower Phazon Mines - Allow edge case logic. This "trick" allows an edge case in the new point of no return logic where lower mines isn't considered a point of no return if the player is able to loop through to Phazon Processing Center through lower mines.
- Added Tallon Transport Tunnel C - Minimum Requirements (access to Overgrown Cavern with fewer items).
- Elite Research Laser Boostless is now used for both the item and for access to Ore Processing without Boost Ball.
- Major and minor bugs with the item logic have been fixed, including the following:
- Main Plaza Grapple Ledge with only Grapple was incorrectly assigned to the Main Plaza locked door ledge item, and now points correctly to the grapple ledge item.
- Triclops Pit Item with Charge Beam wasn't actually checking if the player had Charge Beam equipped, but now does.
- Phendrana Shorelines to Ice Ruins East wasn't checking if you had missiles to break the grate, but now does.
- Ruined Fountain item check now checks if Flaahgra can be reached/defeated.
- Lava Lake Suitless wasn't checking if the player had 4 or more Energy Tanks, but now does.
- Metroid Quarantine A item wasn't checking if the player had Scan Visor equipped, but now does.
- Hydro Access Tunnel gravity-less wasn't checking if the player didn't have Gravity Suit along with Boost Ball, but now does.
- The randomizer now uses revision 09e12af of the randomprime patcher.
Breaking Changes
- v2.5.0 permalinks (and earlier) do not work with this version due to the new tricks and logic updates.
- "Alcove with No Items" has been replaced with three separate tricks; the Landing Site dash tricks and escaping Alcove without Space Jump.