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BEE2 4.37.0

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@TeamSpen210 TeamSpen210 released this 19 Jul 08:15
· 3201 commits to master since this release
53e484c

Bottomless Pits and Cutout Tiles are currently disabled in this version, and do nothing. These will be reimplemented later.

You will also need to download the updated packages.

This is a fairly massive update, bringing a large internal change. The floor/wall/ceiling tiles are now entirely generated by the BEE2 compiler. This brings the following upgrades:

  • Each 1/4 tile can now be set to white/black individually by using Half Wall items, or the new Quarter Tile. Items like panels placed on top will use the tile pattern.
  • The texturing algorithm has been greatly improved, so all styles will now have better appearances.
  • Tiles will now reshape around items that cover up bits of walls, producing appropriate panel sizes.
  • Standing/Reclined Fizzlers can now be connected to a normal fizzler item to make it use that type (with the original removed in the process).
  • Clean and Portal 1 Cube Droppers will extend themselves upwards if additional room is present, to improve their aesthetics.
  • HMW's placement helper item will now override automatically placed helpers on surfaces, and attach itself properly to angled panels.
  • Fizzlers now appear embedded into the wall properly, instead of black surface covering the hole.

Additionally:

  • Old Aperture's Angled/Glass Panels, Faith Plates and Stairs have been rebuilt with new models.
  • Fizzlers which don't block portal shots (Physics Repulsion Field, Force Deflection Field) now use the full on/off transition animation.
  • New models for Old Aperture and Portal 1 Gel Droppers from @Konclan, plus Old Aperture Futbols.
  • Fix far too many bugs to list!