This project is a Simon Says Game implemented using HTML, CSS, and JavaScript. This interactive game challenges players to repeat a randomly generated sequence of colors, increasing in difficulty as the player advances through levels.
The Simon Says Game is a memory game where the player needs to repeat a sequence of colors shown on the screen. With each level, a new color is added to the sequence, making it progressively more challenging. The player’s current score and highest score are displayed.
- Interactive Gameplay: Players can use their memory to repeat sequences and progress through levels.
- Difficulty Selection: Choose difficulty level at the start (Easy, Medium, or Hard).
- Score Tracking: Displays the all time highest score stored in the local storage after each game.
- HTML: For structuring the game layout
- CSS: For styling the game elements and visual feedback
- JavaScript: For game logic and interactivity
- Clone the repository to your local machine:
git clone https://github.com/Anshuman-Jha-01/Simon-Says.git
- Navigate into the project directory:
cd Simon-Says
- Open the
SimonSays.HTML
file in your browser to start playing the game.
- When you load the game, select a difficulty level by entering the response in the prompt (700 for Easy, 500 for Medium, 300 for Hard).
- Press any key to start the game. A random color sequence will appear.
- Click on the color boxes to repeat the sequence. The game progresses to the next level if the correct sequence is repeated.
- If you fail, your score is displayed, and you can press any key to restart.
- Press any key to start or restart the game.
- Click on the color boxes to input the sequence.
SimonSays.HTML # Main HTML file for the game layout
SimonSays.css # CSS file for styling game elements
SimonSays.js # JavaScript file for game logic and interactions
This project is licensed under the ISC License.