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Overview

The Fantasy Map Sandbox is a work in progress (WIP) for me to learn Godot and GDscript. This is being done by creating Fantasy Maps using a variety of techniques. There is alot of usage of other Open Source projects which are listed in the Attributions section of the README.

Since it is a learning project, the code is messy, has alot of code I stopped using and haven't removed yet, code that may raise an eyebrow or two and the whole thing in a constant state of change. I also have alot of inline comments to help me remember things I did and to explain to my future self why I did something.

Example Screenshots

A couple of screenshots to see examples of the outputs.

Voronoi Diagram

Screenshot of a voronoi diagram using poisson disk sampling for the points. Colors are random.

Azgaar Style Map - Continents

Screenshot of an Azgaar style map using the Continents Template.

License

Any original code from me uses the MIT license: https://github.com/AlfredHus/Fantasy-Map_Sandbox/tree/main?tab=MIT-1-ov-file#readme

For any open source code that is used, their license is applicable.

Learning Sites

Check the wiki for sites that I used to help me understand how to create and code the maps..

Attribution (Third Party Software Used)

For third party software used, either I used the project in its entirety, or I used parts of the code. In the code itself I document the exact file or snippet I used so you can take a look at the exact code rather than searching the original source code repository. Refer to the Wiki for the third party software used and license details.

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A sandbox for learning Godot by playing around with creating fantasy maps.

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