The Fantasy Map Sandbox is a work in progress (WIP) for me to learn Godot and GDscript. This is being done by creating Fantasy Maps using a variety of techniques. There is alot of usage of other Open Source projects which are listed in the Attributions section of the README.
Since it is a learning project, the code is messy, has alot of code I stopped using and haven't removed yet, code that may raise an eyebrow or two and the whole thing in a constant state of change. I also have alot of inline comments to help me remember things I did and to explain to my future self why I did something.
A couple of screenshots to see examples of the outputs.
Any original code from me uses the MIT license: https://github.com/AlfredHus/Fantasy-Map_Sandbox/tree/main?tab=MIT-1-ov-file#readme
For any open source code that is used, their license is applicable.
Check the wiki for sites that I used to help me understand how to create and code the maps..
For third party software used, either I used the project in its entirety, or I used parts of the code. In the code itself I document the exact file or snippet I used so you can take a look at the exact code rather than searching the original source code repository. Refer to the Wiki for the third party software used and license details.