Alpha Release 2.1.13-alpha-1 (1.20.1)
Pre-release
Pre-release
·
50 commits
to 1.18.2
since this release
Notes
This is the first alpha release for the 1.20 version of Ice and Fire.
There are still some issues to work out so be aware of them when using this version.
- Performance issues for many entities
- Scribe villager houses aren't being generated
Features
- added back features and structures, removed copper and amethyst #4959 (TheBv)
- updated canDragonBreak method to be more maintainable #4959 (TheBv)
- updated dragon destruction code to better respect minecrafts gamerules #4959 (TheBv)
- updated flower features #4959 (TheBv)
Bug Fixes
- fixed a performance issue #4959 (TheBv)
- more temporary performance fixes #4959 (TheBv)
- fixed generating too many pixie villages #4959 (TheBv)
- ghost chests missing textures #4959 (TheBv)
- added missing files to git #4959 (TheBv)
- fixed banner patterns #4959 (TheBv)
- fixed wrong processors being used for the mausoleum and gorgon temple #4959 (TheBv)
Chores
- removed (now) unnecessary config entries #4959 (TheBv)
- updated how items are registered #4959 (TheBv)
- removed TODO #4959 (TheBv)
- version bump #4959 (TheBv)
Commits
- 671d46c: Fixed incorrect config for lightning caves. (TheBv)
- 43fed16: Hippogryph ride simple redone (quinnfrost) #4922
- 92edcda: Porting Iaf to 1.20.1 checkpoint : issue with the Structures (SidTheSloth) #4959
- f24b594: changing blockpos creation using containing and a few omitted fix (SidTheSloth) #4959
- 6cf1ab0: changing heavy quaternions creation by simple axis (SidTheSloth) #4959
- f83dc71: workaround Material changes (SidTheSloth) #4959
- 2e2fac3: little progress with structures (SidTheSloth) #4959
- d718a2b: further progress (TheBv) #4959
- 1728f59: even more progress (TheBv) #4959
- 15118dd: updating citadel dependency (SidTheSloth) #4959
- d23e43b: [WIP] reaching title screen (SidTheSloth) #4959
- a3bdf4a: Fixing logo (SidTheSloth) #4959
- 108e136: Bestiary is back - transparency effect is missing (SidTheSloth) #4959
- a035115: [WIP] Now we see the structures log (SidTheSloth) #4959
- 5990b1a: lighter structure salt (SidTheSloth) #4959
- 77260d8: Fixed registries and other issues (TheBv) #4959
- ad7031d: fixed loot tables and recipes (TheBv) #4959
- e856351: [dragon attack] restoring previous logic with indirect magic instead of indirectMobAttack (SidTheSloth) #4959
- c4b7290: [dragon attack] fixing issues with wrong damagetype registration (SidTheSloth) #4959
- 3b3bcce: [rider position] adding null check (SidTheSloth) #4959
- 0611bb3: added missing gradle wrapper files (TheBv) #4959