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fix: unregister video frame delegate in dealloc of TextureRender to a… #2296

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Apr 27, 2025
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8 changes: 8 additions & 0 deletions shared/darwin/TextureRenderer.mm
Original file line number Diff line number Diff line change
Expand Up @@ -208,6 +208,14 @@ - (void)dispose {
}

- (void)dealloc {
if (self.irisRtcRendering) {
// the delegateId is garenteed to be auto incremented, so we can just remove
// the delegate by the id, no need to check if the delegate is still valid
// or is belong to this TextureRender
self.irisRtcRendering->RemoveVideoFrameObserverDelegate(self.delegateId);
self.irisRtcRendering = nil;
}

dispatch_sync(self.pixelBufferSynchronizationQueue, ^{
if (self.latestPixelBuffer) {
CVPixelBufferRelease(self.latestPixelBuffer);
Expand Down
7 changes: 7 additions & 0 deletions shared/darwin/VideoViewController.mm
Original file line number Diff line number Diff line change
Expand Up @@ -246,4 +246,11 @@ - (void)dispose {
[self.textureRenders removeAllObjects];
}

// - (void)dealloc {
// // do not do this, coz TextureRender::TextureRender will call
// // [textureRegistry unregisterTexture] which may already been dealloced by
// // flutter and will bring crash
// // [self dispose];
// }

@end
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