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Pathfinding-Visualizer-Pygame

Current Pathfinding Algorithm Implemented: A* Algorithm

Functionalities

  • Left click to choose Start and End nodes
  • Hold Left Click and drag anywhere on the grid to create barriers after selecting Start and End nodes
  • Right click to delete Start, End, and barrier nodes (Can drag as well)
  • Press C to clear the maze to get a blank grid
  • Press Spacebar to start the Algorithm

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A Pathfinding Visualizer developed through pygame.

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