@@ -184,6 +184,22 @@ int isfinite (float x) BUILTIN;
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float erf (float x ) BUILTIN ;
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float erfc (float x ) BUILTIN ;
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+ // Currently, only implemented for 'vector' and 'float' types.
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+ #if 0
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+ // normal remap(normal x, normal minIn, normal maxIn, normal minOut, normal maxOut) { return 1; }
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+ vector remap (vector x , vector minIn , vector maxIn , float minOut , float maxOut ) { return minOut + (x - minIn ) * (maxOut - minOut ) / (maxIn - minIn ); }
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+ vector remap (vector x , vector minIn , vector maxIn , vector minOut , vector maxOut ) { return minOut + (x - minIn ) * (maxOut - minOut ) / (maxIn - minIn ); }
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+ // point remap(point x, point minIn, point maxIn, point minOut, point maxOut) { return 1; }
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+ // color remap(color x, color minIn, color maxIn, color minOut, color maxOut) { return 1; }
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+ float remap (float x , float minIn , float maxIn , float minOut , float maxOut ) { return minOut + (x - minIn ) * (maxOut - minOut ) / (maxIn - minIn ); }
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+ #else
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+ vector remap (vector x , vector minIn , vector maxIn , float minOut , float maxOut ) BUILTIN ;
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+ vector remap (vector x , vector minIn , vector maxIn , vector minOut , vector maxOut ) BUILTIN ;
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+ float remap (float x , float minIn , float maxIn , float minOut , float maxOut ) BUILTIN ;
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+ #endif
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+ closure color remap (closure x , closure minIn , closure maxIn , float minOut , float maxOut ) { return minOut + (x - minIn ) * (maxOut - minOut ) / (maxIn - minIn ); }
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+ closure color remap (closure x , closure minIn , closure maxIn , closure minOut , closure maxOut ) { return minOut + (x - minIn ) * (maxOut - minOut ) / (maxIn - minIn ); }
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+
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// Vector functions
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vector cross (vector a , vector b ) BUILTIN ;
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