Releases: AIO-GAME/Unity.Asset.CLI
Releases · AIO-GAME/Unity.Asset.CLI
1.1.4-preview
💫 修复
- 修复谷歌云 FTP 上传对比清单异常的问题,确保对比清单操作的准确性和稳定性。
🪄 优化
- 优化上传谷歌云的 Python 工具脚本,提高上传工具的效率和易用性。
- 上传 FTP 时自动更新平台版本,确保上传操作的及时性和准确性。
💫 Fixes
- Fixed an issue with Google Cloud FTP upload where the comparison manifest was causing exceptions, ensuring the accuracy and stability of comparison operations.
🪄 Improvement
- Enhanced the efficiency and usability of the Python tool script for uploading to Google Cloud.
- Automatically updates the platform version when uploading via FTP to ensure the timeliness and accuracy of the upload operation.
Full Changelog: 1.1.3-preview...1.1.4-preview
1.1.3-preview
💫 修复
- 修复在 Mac 上上传谷歌云参数未生效的问题,确保参数能够正确生效。
🪄 优化
- 去除代码文件头注释,减少代码文件的冗余信息,提高代码的简洁性。
- 优化资源句柄释放顺序,确保资源的正确释放,提高资源管理的效率和稳定性。
- 提高资源加载标签的速度,优化资源加载的性能,提升用户体验。
💫 Fixes
- Fixed an issue where Google Cloud upload parameters were not effective on Mac, ensuring that the parameters take effect correctly.
🪄 Improvement
- Removed file header comments to reduce redundant information in code files and improve code cleanliness.
- Optimized the resource handle release order to ensure correct resource disposal, enhancing resource management efficiency and stability.
- Improved the speed of loading resource tags, optimizing resource loading performance, and enhancing user experience.
Full Changelog: 1.1.2-preview...1.1.3-preview
1.1.2-preview
💫 修复
- 修复加载场景可寻址路径未适配路径自动小写选项的问题,确保路径自动小写选项能够正确适配。
- 修复场景加载失败的问题,确保场景能够成功加载。
💫 Fixes
- Fixed an issue where loading scene addressable paths did not adapt to the option of automatically converting paths to lowercase, ensuring that the option to automatically convert paths to lowercase is correctly adapted.
- Fixed an issue where scenes failed to load, ensuring that scenes can be successfully loaded.
Full Changelog: 1.1.1-preview...1.1.2-preview
1.1.1-preview
🪄 优化
- 优化资源配置编辑界面,提升用户操作的便捷性和体验。
- 优化首包分化规则,避免首包标签资源受共享资源影响,新增资源包大小,提高资源分配的精确性。
- 更新 YooAsset 接口函数,增强接口的功能和灵活性。
- 调整整体代码结构,使逻辑接口更清晰,提高代码的可维护性和可读性。
- 新增首包资源构建资源包规则选项,为用户提供更多的资源构建选项,增加灵活性。
🪄 Improvement
- Optimized the resource configuration editing interface to improve user convenience and experience.
- Enhanced the first-package differentiation rules to prevent first-package label resources from being affected by shared resources, resulting in increased resource package size and improved accuracy in resource allocation.
- Updated YooAsset interface functions to enhance their functionality and flexibility.
- Adjusted the overall code structure to make logic interfaces clearer, improving code maintainability and readability.
- Added an option for first-package resource package construction rules, providing users with more resource construction options and increasing flexibility.
Full Changelog: 1.0.37-preview...1.1.1-preview
1.0.37-preview
✨ 内容
- 支持构建多个资源包。
🪄 优化
- 在查询模式下,首包资源会高亮显示,提高可视化体验。
- 优化首包分化规则,避免首包标签资源受共享资源影响,新增资源包大小。
- 支持通过 Python 方式上传到谷歌云。
- 将首包组合 bundle pack 模式修改为收集器模式,提高资源管理的灵活性。
- 对 Yoo 资源下载器加载器接口进行了优化。
- 序列记录将包含收集组标签信息。
- 在编辑器模式下忽略首包记录资源包。
💫 修复
- 修复远端资源路径错误的问题,确保远端资源路径正确。
📌 格式
- 更新代码格式,提高代码的可读性和可维护性。
✨ Feature
- Added support for building multiple resource packages.
🪄 Improvement
- In query mode, first-package resources will be highlighted, improving the visual experience.
- Optimized the first-package differentiation rules to prevent first-package label resources from being affected by shared resources, resulting in increased resource package size.
- Added support for uploading to Google Cloud via Python.
- Changed the first-package combined bundle pack mode to collector mode, increasing the flexibility of resource management.
- Optimized the Yoo resource downloader loader interface.
- Sequence records will now include collector group label information.
- Ignored first-package recorded resource packages in editor mode.
💫 Fixes
- Fixed the issue of incorrect remote resource paths, ensuring that remote resource paths are correct.
📌 Format
- Updated code formatting to improve readability and maintainability.
Full Changelog: 1.0.34-preview...1.0.37-preview
1.0.34-preview
✨ 内容
- 新增打整包规则,所有资源合并为一个 bundle。
💫 修复
- 修复
ASConfig在 Editor 下自动转化配置失败的问题。
🪄 优化
- 资源下载磁盘不足时,协程 API 调整,提高下载磁盘不足情况的处理效率。
- 首包资源收集策略优化,提高首包资源收集的效率和可靠性。
- 在 batch mode 模式下下载和构建资源时不触发 GUI 函数,提高 batch mode 模式下的性能。
✨ Feature
- Added a rule for packaging, combining all resources into one bundle.
💫 Fixed
- Fixed an issue where
ASConfigfailed to automatically convert the configuration in the Editor.
🪄 Improvement
- When there is insufficient disk space for resource downloads, adjusted coroutine API to improve the efficiency of handling low disk space situations.
- Optimized the first-package resource collection strategy to improve the efficiency and reliability of first-package resource collection.
- In batch mode, downloading and building resources no longer trigger GUI functions, improving performance in batch mode.
Full Changelog: 1.0.33-preview...1.0.34-preview
1.0.33-preview
🪄 优化
- 查询首包开启记录序列保存按钮时,需要保存原始配置,提高配置保存的准确性和可控性。
- 优化
InitializeOnLoad的顺序不可控问题,提高初始化顺序的可控性。 - 资源下载系统初始化时,优化异常抛出机制,使异常更加明确和易于定位。
🪄 Improvement
- When querying the first package and enabling the record sequence save button, it is now necessary to save the original configuration to improve the accuracy and controllability of configuration saving.
- Optimized the issue of uncontrollable order in InitializeOnLoad, improving the controllability of the
initializationorder. - During the initialization of the resource download system, optimized the exception throwing mechanism to make exceptions more explicit and easy to locate.
Full Changelog: 1.0.32-preview...1.0.33-preview
1.0.32-preview
💫 修复
- 修复当远端存在版本配置时,上传谷歌云远端版本时
IsUploadLatest选项失效的问题。
💫 Fixed
- Fixed an issue where the
IsUploadLatestoption was not effective when uploading to Google Cloud remote versions and remote versions existed.
Full Changelog: 1.0.31-preview...1.0.32-preview
1.0.31-preview
💫 修复
- 修复 Task 资源下载器进度更新事件中百分比值为 200% 的问题,修复为正确的 100%。
💫 Fixed
- Fixed an issue in the Task resource downloader progress update event where the percentage value was 200%, now corrected to the correct 100%.
Full Changelog: 1.0.30-preview...1.0.31-preview
1.0.30-preview
✨ 内容
- 升级 Common 库依赖版本。
💫 修复
- 修复资源动态下载成功后提示下载失败异常的问题。
- 修复资源从远端下载时,保证唯一下载句柄,确保取消事件等的正确处理。
- 资源分散下载器新增清空下载事件,提高下载器的灵活性。
- 资源远端下载会优先判断远端资源,如果有更新会尝试拉取,拉取失
🪄 优化
- 新增接口下载句柄取消接口,提供更灵活的下载控制。
- 下载器暂停等待用户同意使用流量,提升用户体验。
- 移动 YooAsset Editor 代码位置,使代码结构更加清晰和有序。
📌 格式
- 修正 YAssetSystem 代码格式,提高代码的可读性。
📖 文档
- 修改发布模板,确保发布文档的准确性。
✨ Feature
- Upgraded the dependency version of the Common library.
💫 Fixed
- Fixed an issue where there was an exception indicating download failure after successful dynamic resource download.
- Fixed an issue during remote resource download to ensure a unique download handle, ensuring correct handling of cancel events, etc.
- Added clearing download events to the resource scatter downloader to improve downloader flexibility.
- For remote resource downloads, it will prioritize checking remote resources. If there are updates, it will attempt to pull them, and if the pull fails...
🪄 Improvement
- Added an interface for canceling download handles, providing more flexible download control.
- The downloader now pauses to wait for user consent to use data, enhancing the user experience.
- Moved YooAsset Editor code to improve code structure clarity and organization.
📌 Style
- Corrected YAssetSystem code format to improve code readability.
📖 Documentation
- Modified the release template to ensure the accuracy of the release documentation.
Full Changelog: 1.0.29-preview...1.0.30-preview