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This sample Unity project (with C#) shows a scene with a fountain of cubes spawning non-stop. Learning points: GameObject, Instantiate() Tricks to try: Can you change the code in a way that the instantiated cubes would have material of randomly selected colors?
ADA-SITE-CSCI4836-2018-Fall/week-1-demo
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This sample Unity project (with C#) shows a scene with a fountain of cubes spawning non-stop. Learning points: GameObject, Instantiate() Tricks to try: Can you change the code in a way that the instantiated cubes would have material of randomly selected colors?
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