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nuget updates

nuget updates #115

Triggered via push October 12, 2024 08:07
Status Success
Total duration 2m 49s
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qa.yml

on: push
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10 warnings
build: CUE4Parse/CUE4Parse-Natives/ACL/ACL.cpp#L13
'argument': conversion from 'float' to 'uint32_t', possible loss of data
build: CUE4Parse/CUE4Parse/UE4/Objects/Core/Serialization/FCustomVersion.cs#L11
'FCustomVersion' defines operator == or operator != but does not override Object.Equals(object o)
build: CUE4Parse/CUE4Parse/UE4/Objects/Core/Serialization/FCustomVersion.cs#L11
'FCustomVersion' defines operator == or operator != but does not override Object.GetHashCode()
build: CUE4Parse/CUE4Parse/UE4/Assets/Objects/FStructFallback.cs#L39
Possible null reference assignment.
build: CUE4Parse/CUE4Parse/UE4/Objects/RenderCore/FPackedNormal.cs#L11
'FPackedNormal' defines operator == or operator != but does not override Object.Equals(object o)
build: CUE4Parse/CUE4Parse/UE4/Objects/RenderCore/FPackedNormal.cs#L11
'FPackedNormal' defines operator == or operator != but does not override Object.GetHashCode()
build: CUE4Parse/CUE4Parse/Utils/StringUtils.cs#L26
Cannot convert null literal to non-nullable reference type.
build: CUE4Parse/CUE4Parse/FileProvider/Objects/GameFile.cs#L17
Non-nullable property 'Path' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: CUE4Parse/CUE4Parse/UE4/Assets/Utils/StructFallbackUtil.cs#L31
Converting null literal or possible null value to non-nullable type.
build: CUE4Parse/CUE4Parse/UE4/Assets/Utils/StructFallbackUtil.cs#L32
Possible null reference argument for parameter 'dst' in 'void ObjectMapper.Map(IPropertyHolder src, object dst)'.