It's a skin changer remastered on FiveM in 2025, with a more optimised, customisable and, above all, easier-to-use interface.
download the source code here directly from github (make sure you have the latest version).
Drag the code into your Framework, Core or even a new resource.
And ensure that your DB is used (MongoDB & OxMYSQL support).
- Face Features
- Clothes Features
- Inheritance trait Features
- Accessories Features
- Here's a complete example of how to change your character entirely (Head, Clothing, Accessories, Heritage trait, Length of nose, etc.)
ChangeApparence({
-- Changing clothes
clothes = {
torso = {
id = 50, -- Top ID
txt = 2 -- Top texture
},
tops = {
id = 30,
txt = 1,
},
undershirt = {
id = 15,
txt = 0,
},
body_armor = {
id = 0,
txt = 0,
},
backpacks = {
id = 0,
txt = 0,
},
texture = {
id = 0,
txt = 0,
},
feet = {
id = 6,
txt = 0,
},
legs = {
id = 50,
txt = 0,
},
accessories = {
id = 0,
txt = 0,
},
mask = {
toggle = false,
id = 0,
txt = 0,
},
hat = {
toggle = true,
id = 20,
txt = 0,
},
glasses = {
toggle = true,
id = 4,
txt = 0,
},
ears = {
toggle = true,
id = 7,
txt = 0,
},
watches = {
toggle = true,
id = 12,
txt = 0,
},
},
-- Changes to the face and skin
skin = {
-- Face shape
shape = {
first = 21, -- First parent
second = 15, -- Second parent
third = 0, -- Mix of parents
skinFirst = 21, -- Skin colour parent 1
skinSecond = 15, -- Skin colour parent 2
skinThird = 0, -- Colour mix
shapeMix = 0.5, -- Face mix ratio (0.0 - 1.0)
skinMix = 0.5, -- Skin mix ratio (0.0 - 1.0)
thirdMix = 0.0 -- Ratio of the third mix
},
-- Face characteristics
face = {
nose_width = 0.5, -- Nose width
nose_peak_height = -0.3, -- Nose height
eyes_opening = 0.2, -- Eye opening
lips_thickness = 0.1, -- Lip thickness
jaw_bone_width = 0.4, -- Jaw width
cheeks_bone_height = 0.3 -- Height of cheekbones
}
},
})
- Then, to modify only the character's inheritance:
ChangeApparence({
skin = {
-- Face shape
shape = {
first = 21, -- First parent
second = 15, -- Second parent
third = 0, -- Mix of parents
skinFirst = 21, -- Skin colour parent 1
skinSecond = 15, -- Skin colour parent 2
skinThird = 0, -- Colour mix
shapeMix = 0.5, -- Face mix ratio (0.0 - 1.0)
skinMix = 0.5, -- Skin mix ratio (0.0 - 1.0)
thirdMix = 0.0 -- Ratio of the third mix
},
-- Face characteristics
face = {
nose_width = 0.5, -- Nose width
nose_peak_height = -0.3, -- Nose height
eyes_opening = 0.2, -- Eye opening
lips_thickness = 0.1, -- Lip thickness
jaw_bone_width = 0.4, -- Jaw width
cheeks_bone_height = 0.3 -- Height of cheekbones
}
},
})
This project is used by the following companies:
- RZ PvP
- Guild PvP
For support, contact me on my discord or for update requests or bug reports: confessionsnocturnes