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Drawing组件的对象都挂在内部的renderDatas.value,自己可以放进去渲染出来,可以参考这个回答: 但不一定能满足要求,如果可以尝试直接提交pr完善这个组件。 |
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我想通过算法去扩展一下,例如椭圆、进攻箭头等
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