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Oh it looks like I need avio_alloc_context... But I don't see a way to get it currently |
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So I'm getting encoded audio from a client and transcoding it into a format I use internally. I've been using
std::process::Command
going into ffprobe, and two ffmpeg instances using piped I/O. It's a bit complicated as I'm also cancelling the 2nd ffmpeg instance if ffprobe reports the audio has only one channel.I was looking to replace this with using ffmpeg as a library but the transcoding audio example shows opening it from a file so am trying to figure out how to do it just going from RAM?
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