You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be nice if you could add support for high DPI screens like Retina displays in zgui.
What I have seen some people do is to grab the DisplaySize and FramebufferScale vectors from ImGui's ImDrawData and just multiply them together to get the actual viewport size to apply. I believe everything else can be left intact.