Can I disable KHR_texture_transform plugin? #327
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zeux
zhbtman123
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I'm use meshopt now And I found meshopt use 'KHR_texture_transform' when gltf has texture . generate rotation translate etc... but when I set a mesh which without texture( has UV ) to meshopt . get optimizer gltf & bin and load in my project(use threejs) set texturre . the view is incorect ( like has no UV,but I fonud UV date on attribute.Uv) |
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Answered by
zeux
Aug 14, 2021
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You need to either use |
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You need to either use
-noq
or add a dummy texture to your scene and replace it at runtime, see #280.