VisionOS Support #25478
Replies: 10 comments
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I don't see how Zed has any more or less chance of producing a VisionOS app than its competitors. VisionOS ports are accelerated by already having an iPadOS or iOS app-there is little to no overlap, from what I can see, with macOS apps. |
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JVM and Chromium are impossible to run on iOS. Rust is not. Zed has a massive advantage for VisionOS ports, especially with #6222 in the box. |
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@jezell Rust is not, yes, you're right on that. However, the GPU library created by Zed folks currently supports only macOS, with some ongoing changes being made to support Linux in the future. Portability to support iOS/iPadOS should be, I believe, a very low priority for them at the moment. Just my two cents. |
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I would love iPad support (and by extension AVP)I wonder how much work would be needed to port the GPU library since metal is already xplat. |
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How about LG WebOS support? |
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@unnamedd That's not true. blade-graphics already supports iOS. |
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@clarkezone I believe GPU should already pretty much work since blade-graphics already supports iOS. Input is likely a bigger deal than the rendering. VisionOS has gaze tracking for example, and touch is slightly different than mouse. But even just iPad app working would allow VisionOS support as "Designed for iPad" which would still be awesome. |
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which unfortunately doesn't mean will run Zed on its full potential. It is very hard to create a project for iOS/iPadOS/visionOS which makes use of things that demanded to be run in background. In case we are talking about having Zed as a simple text editor, then it would work nicely, and I am pretty sure it will be amazing, but even with that, Zed folks will have to make changes in their GPUI to draw the app in the iOS properly (I don't think this would be a big problem for them since Zed works like a game), and also, at the end of all that process, we still have Apple with their Review Process... Well.. Soo many things to be done... I agree with you that it might be awesome, but there is a world of things to be finished before that, but again, this is just my two cents as a developer. |
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Add: iPad is an underexploited niche -- more and more powerful machines, with almost nothing that can run on them. Ultra portable. And zed is already being written with a mind toward what to have up-front (on rendering area) and out back (on foreign machine) -- which means using ipad or vision as head to a massive GPU connected server would be more natural there than anywhere else. It's a strong Niche and one that could be expanded uniquely within. For my 2cents: spatial (and I don't just mean apple's term) modes of interacting with data (including code) will be huge boosts and hugely popular once people start to explore them better. |
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Imagine this setup: Zed on VisionOS with Charachorder's Master Forge keyboard wirelessly connected. |
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Describe the feature
Would be amazing if Zed supported VisionOS. There are no native IDEs on VisionOS at the moment, so everyone is resorting to virtual desktop. Would be so awesome to have a real IDE there, but VSCode, JetBeans, etc. probably can't ever run there ever since it's built on top of iOS.
If applicable, add mockups / screenshots to help present your vision of the feature
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