FIFO Queue vs Dropping lowest priority #26
WilderLavington
started this conversation in
General
Replies: 1 comment
-
Thank you for your feedback.
No, all I know there is a need to drop item more flexibly, and such feature is implemented at another project like DeepMind's Reverve, however, there is a difficulty that some features like memory compression and multiprocessing rely on assumption of sequential data storing. I have no idea to solve this difficulty yet. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I am currently using the cpprb.PrioritizedReplayBuffer, and was wondering if it is possible to set how the buffer handles when you have reached more examples then the max buffer-size set. Currently it seems like it always follows the usual FIFO setup, however it would be nice if we could drop based upon priority (even if the user has to do it manually). Is there currently a hyper-parameter I can set or some function I can call which will drop a specific set of indices from the current buffer? Any solution you can think of would be super helpful!
Beta Was this translation helpful? Give feedback.
All reactions