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You should confirm the performance issues now that I published the test executables on my GitHub repo. Let me know if you cannot duplicate similar results.
The libGDX web performance is poor.
Here is a video of my performance test of Godot 4.5 vs. libGDX Jolt physics implementation: https://youtu.be/1vwJIjNa1ik
Here is the GitHub repo of the Godot and libGDX executables and HTML builds: https://github.com/antzGames/Jolt-libGDX-vs-Godot
Here is the PDF report that details out the test: https://github.com/antzGames/Jolt-libGDX-vs-Godot/blob/master/JoltPhysics-Godot-vs-libGDX.pdf
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