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This solution is only suitable for games where there is no controller icon switching. It forces the use of RUNE to specify the controller icon. However, it does not support Achievements in EMU. If GBE can figure out how to customize the controller switching code like RUNE, it can be integrated into the GBE source code to achieve Xinput→SDL→Steaminput. No more action sets are needed; just native support for xinput controllers is sufficient |
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The current perfect solution is to use Crack in conjunction with RUNE: RUNE allows for customization of controller type icons. As long as the game developer has set it up, controller icons can be switched in games where there is no controller icon switching. I have already achieved native icons for DS controllers in games like Daemon X Machina Titanic Scion, Romancing.SaGa2,and other games are also supported
I think your plugin can be further integrated with gbe, but it requires the code support of gbe
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