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Plugin.Badge.Droid/Properties
Plugin.Badge.Mac/Properties
Plugin.Badge.Sample.Droid.Legacy/Properties
Plugin.Badge.UWP/Properties
Plugin.Badge.WPF/Properties
Plugin.Badge.iOS/Properties
Plugin.Badge.Sample.Droid/Properties
Plugin.Badge.Sample.UWP/Properties
Plugin.Badge.Sample.WPF/Properties
Plugin.Badge.Sample.iOS/Properties Expand file tree Collapse file tree 12 files changed +18
-16
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<package xmlns =" http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd" >
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<metadata >
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<id >Plugin.Badge</id >
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- <version >2.2 .1</version >
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+ <version >2.3.0-pre .1</version >
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<title >Tab Badge for Xamarin.Forms</title >
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<authors >Adrian Seceleanu</authors >
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<owners >Adrian Seceleanu</owners >
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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- // [assembly: AssemblyVersion("2.2.1 ")]
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ // [assembly: AssemblyVersion("2.3.0 ")]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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[ assembly: AssemblyFileVersion ( "2.2.0" ) ]
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//register renderer
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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- // [assembly: AssemblyVersion("2.2.1 ")]
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ // [assembly: AssemblyVersion("2.3.0 ")]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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[ assembly: AssemblyFileVersion ( "2.2.0" ) ]
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[ assembly: ComVisible ( false ) ]
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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- // [assembly: AssemblyVersion("2.2.1 ")]
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ // [assembly: AssemblyVersion("2.3.0 ")]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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[ assembly: AssemblyFileVersion ( "2.2.0" ) ]
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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- // [assembly: AssemblyVersion("2.2.1 ")]
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ // [assembly: AssemblyVersion("2.3.0 ")]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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[ assembly: AssemblyFileVersion ( "2.2.0" ) ]
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[ assembly: ComVisible ( false ) ]
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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- // [assembly: AssemblyVersion("2.2.1 ")]
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- [ assembly: AssemblyVersion ( "2.2.1 " ) ]
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+ // [assembly: AssemblyVersion("2.3.0 ")]
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+ [ assembly: AssemblyVersion ( "2.3.0 " ) ]
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[ assembly: AssemblyFileVersion ( "2.2.0" ) ]
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//register renderer
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