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# Major Changes/Features: ## Particle combination events when particles crash into one another, they can combine and result in a single Particle with net mass. (Position, radius and density of resultant particle should be calculated via centre of mass and ratios) ## Complete rework of Mechanics, Mathematics & core functions and objects focusing on performance and removing ability to use other number types except from float. ## Slimlining code, removing unneccesary/unrelated options. # Future Roadmap (v4.0): - Introducing other field/force mechanics (Electric, Magnetic, Angular Momentum) - option to run simulation without writing full history, with only predefined control (non interactive), this may lead to exceptionally better performance due to simpler mechanics, but would likely affect point culling and trails visually, and would need a more dynamic solution in comparison to present.
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