diff --git a/Design/WasmSplit.md b/Design/WasmSplit.md index d51b96bd2..70324e8d1 100644 --- a/Design/WasmSplit.md +++ b/Design/WasmSplit.md @@ -346,6 +346,8 @@ wasmsplit-ci disable -p ./minigame-dir/ ### 常见问题排查 - 错误码:-10000401 密钥检验失败,请检查密钥是否正确 验签失败,请检查公钥私钥是否匹配 +- 出现"need retry task: retryInit"之类的日志后中断执行,如果不是私钥路径错误的话,一般是私钥格式不对,私钥和MP配置的公钥都需要是PEM格式的。 +- 使用CI分包后,miniprogram-ci上传时报错"main package source size 4369KB exceed max limit 4096KB",需要更新miniprogram-ci到beta版2.1.14。 ## FAQ ### 分包是否是必要的 diff --git a/tools/WXAssetBundleProvider.cs b/tools/WXAssetBundleProvider.cs index a6781f231..54a02557e 100644 --- a/tools/WXAssetBundleProvider.cs +++ b/tools/WXAssetBundleProvider.cs @@ -652,7 +652,6 @@ internal void Start(ProvideHandle provideHandle) m_ProvideHandle.SetDownloadProgressCallbacks(GetDownloadStatus); m_ProvideHandle.SetWaitForCompletionCallback(WaitForCompletionHandler); #if UNLOAD_BUNDLE_ASYNC - Debug.LogError("UNLOAD_BUNDLE_ASYNC"); m_UnloadOperation = unloadOp; if (m_UnloadOperation != null && !m_UnloadOperation.isDone) m_UnloadOperation.completed += OnUnloadOperationComplete;