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Description
There is a problem with marker detection. For the first time that a marker gets detected, everything is ok. But the second time and subsequent occurrence of detections, it seems that the position of the marker has an initial value and it gets corrected after some seconds. This amount of time is due to using filters for omitting noises, but the problem is that this filter shouldn't be active for initial frame of tracking (as the marker gets detected). It should behave like the first time of detection that probably no value of position is initialized. The video in this link shows the difference between the first and second detection. It seems that for the second detections, there is some animation for showing the threejs object, but I have verified, there is no animation at all. It's just about the position of the target marker at the beginning of detection. I should note that this problem doesn't exist in the threaded version.