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There should be a way to associate a game and a board #109

@milescrawford

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@milescrawford

It seems that I need to manually keep game and board objects synchronized, which seems odd.

Why can't I pass a game object to the board constructor, and have the board always display the progress of the game, for example? If I want to "undo" a move, I can't just pop a position from the game and have the board update - I need to somehow track or recover what the most recent move is, and update both in sync.

Am I missing something?

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