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This repository was archived by the owner on May 22, 2025. It is now read-only.
This repository was archived by the owner on May 22, 2025. It is now read-only.

TileResource sample #11

@walbourn

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@walbourn

For Gamefest 2011, there was a TiledResources sample created that demonstrates the basics of virtual texturing. The feature was then added to Direct3D 11.2, but there was not a Win32 desktop sample for it, only a Windows store sample.

It might be useful to clean up the original sample to use 11.2 tiled resources when available.

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