@@ -8788,10 +8788,10 @@ <h4>Wheel actions</h4>
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return < a > error</ a > with error code < a > move target out of
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bounds</ a > .
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- < li > < p > Let < var > delta x</ var > be equal to the < code > delta x </ code >
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+ < li > < p > Let < var > delta x</ var > be equal to the < code > deltaX </ code >
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property of < var > action object</ var > .
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- < li > < p > Let < var > delta y</ var > be equal to the < code > delta y </ code >
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+ < li > < p > Let < var > delta y</ var > be equal to the < code > deltaY </ code >
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property of < var > action object</ var > .
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< li > < p > Let < var > duration</ var > be equal to
@@ -8804,8 +8804,8 @@ <h4>Wheel actions</h4>
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implementation defined amount of time to pass.
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< aside > < p > This wait allows the implementation to model the overall
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- pointer move as a series of small movements occurring at an
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- implementation defined rate (e.g. one movement per
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+ wheel scroll as a series of small scroll occurring at an
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+ implementation defined rate (e.g. one scroll per
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vsync).</ p > </ aside >
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</ li >
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@@ -8836,10 +8836,10 @@ <h4>Wheel actions</h4>
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let < var > last</ var > be true. Otherwise let < var > last</ var >
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be < code > false</ code > .
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- < li > < p > Let < var > current delta x</ var > equal the < code > delta x </ code >
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+ < li > < p > Let < var > current delta x</ var > equal the < code > deltaX </ code >
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property of < var > input state</ var > .
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- < li > < p > Let < var > current delta y</ var > equal the < code > delta y </ code >
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+ < li > < p > Let < var > current delta y</ var > equal the < code > deltaY </ code >
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property of < var > input state</ var > .
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< li > < p > If < var > last</ var > is true, let < var > delta x</ var > equal
@@ -8862,17 +8862,17 @@ <h4>Wheel actions</h4>
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< li > < p > < a > Perform implementation-specific
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action dispatch steps</ a > equivalent to wheel scroll with
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ID < var > source id</ var > at viewport x coordinate < var > x</ var > ,
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- viewport y coordinate < var > y</ var > , < var > delta x</ var > ,
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- < var > delta y</ var > , in accordance with the
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+ viewport y coordinate < var > y</ var > , deltaX value < var > delta x</ var > ,
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+ deltaY value < var > delta y</ var > , in accordance with the
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requirements of [[UI-EVENTS]].
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< li > < p > Let < var > input state</ var > ’s < code > x</ code > property
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equal < var > x</ var > and < code > y</ code > property
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equal < var > y</ var > .
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- < li > < p > Let < var > input state</ var > ’s < code > delta x </ code > property
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+ < li > < p > Let < var > input state</ var > ’s < code > deltaX </ code > property
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equal < var > delta x</ var > + < var > current delta x</ var > and
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- < code > delta y </ code > property equal
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+ < code > deltaY </ code > property equal
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< var > delta y</ var > + < var > current delta y</ var > .
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</ ol >
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@@ -8905,8 +8905,8 @@ <h4>Wheel actions</h4>
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< li > < p > < a > Perform a scroll</ a > with arguments
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< var > source id</ var > , < var > input state</ var > , < var > duration</ var > ,
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- < var > x</ var > , < var > y</ var > , < var > delta x </ var > , < var > delta y </ var > ,
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- < var > target delta x </ var > , < var > target delta y</ var > .
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+ < var > x</ var > , < var > y</ var > , < var > target delta x </ var > ,
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+ < var > target delta y</ var > .
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</ ol >
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</ ol >
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