Losing response when exporting GLB from large files #273
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kuangpansheng
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Yes, GLBs are límited to only 2GB Thai is a limitation of the format itself and there's not much I can do to overcome it. For larger models it is recommended to export to glTFs Notice that when exporting to glts, individual bin files must not exceed 2gb, so a massive 8GB model must be tailored to split the buffers so multiple bin files are exported. See also: |
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May I ask, when saving a large file (which occupies approximately 9GB of memory), call: model. SaveGLB (save path); This method will cause the program to lose response and debugging will not result in errors. How should I handle this situation? Does this method have a maximum memory limit?
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