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Description
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UI menu for all actions (can be a placeholder for now but with working code)
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trade/exchange: trade or exchange cargo with a warehouse in range (depending on who's the warehouse belongs to)
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attack action: shoot in intervals when in range, make the other ship take damage and sink it if no HP left (similar for buildings at coast)
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escort/follow action: follow/protect the selected ship, attack anyone who attacks the escorted ship. If several units are escorting the ship, make them take a reasonable group formation around it.
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patrol action: put two or more waypoints to visit repeatedly
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move by waypoints: to avoid dangers, go by a specifically defined route
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sell ship: sell ship for a fixed price or put it on an auction(?)
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self-destruction: play a nice sink animation and remove the ship afterwards