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| 1 | +# Changelog |
| 2 | +All notable changes to this package will be documented in this file. |
| 3 | + |
| 4 | +## [11.2.1] - 2023-01-17 |
| 5 | + |
| 6 | +### Uploader Changes |
| 7 | + |
| 8 | +- Added a more informative error when exporting content with clashing guid meta files in hidden folders |
| 9 | +- Fixed a compilation issue for Unity 2020.1 and 2020.2 |
| 10 | +- Fixed a rare error condition when queueing multiple package uploads in quick succession |
| 11 | +- Fixed Asset Store Uploader state not being properly reset if the uploading process fails |
| 12 | + |
| 13 | +### Validator Changes |
| 14 | + |
| 15 | +- Updated the Asset Store Validator description |
| 16 | +- Fixed a rare memory overflow issue when performing package validation |
| 17 | + |
| 18 | +## [11.2.0] - 2022-11-03 |
| 19 | + |
| 20 | +### Uploader Changes |
| 21 | + |
| 22 | +- Uploader will now use the custom package exporter by default |
| 23 | + - An option to use the legacy (native) exporter can be found in the Asset Store Publishing Tools' settings window |
| 24 | +- When exporting from the Assets folder, package dependencies can now be selected individually instead of being a choice between 'All' or 'None' |
| 25 | + - This option is only available with the custom exporter |
| 26 | +- Changed the way the Uploader reports completed uploading tasks |
| 27 | + - Modal pop-up has been replaced by a new UI view state |
| 28 | + - Added an option to the Asset Store Publishing Tools' Settings to display the pop-up after a completed upload |
| 29 | +- Changed exported .unitypackage files to have distinguishable file names |
| 30 | +- Fixed the Uploader window indefinitely stalling at 100% upload progress when a response from the Asset Store server is not received |
| 31 | +- Fixed native package exporter producing broken packages when the export path contained hidden folders |
| 32 | +- Fixed an issue with high CPU usage when uploading packages |
| 33 | +- Fixed Asset Store Publishing Tools' settings not being saved between Editor sessions on macOS |
| 34 | +- Other minor changes and tweaks |
| 35 | + |
| 36 | +### Validator Changes |
| 37 | + |
| 38 | +- Added two new tests: |
| 39 | + - 'Types have namespaces': checks whether scripts and native libraries under the validated path are nested under a namespace |
| 40 | + - 'Consistent line endings': checks whether scripts under the validated path have consistent line endings. This is similar to the warning from the Unity Editor compilation pipeline when a script contains both Windows and UNIX line endings. |
| 41 | +- Improved 'Reset Prefabs' test to display and be more informative about prefabs with unusually low transform values |
| 42 | +- Improved 'SpeedTree asset inclusion' test to search for '.st' files |
| 43 | +- Improved 'Documentation inclusion' test to treat '.md' files as valid documentation files |
| 44 | +- Improved 'Lossy audio file inclusion' test to treat '.aif' and '.aiff' files as valid non-lossy audio files |
| 45 | +- Improved 'Lossy audio file inclusion' test to search the project for non-lossy variants of existing lossy audio files |
| 46 | +- Removed 'Duplicate animation names' test |
| 47 | +- Tweaked validation severities for several tests |
| 48 | +- Other minor changes and tweaks |
| 49 | + |
| 50 | +## [11.1.0] - 2022-09-14 |
| 51 | + |
| 52 | +### Uploader Changes |
| 53 | + |
| 54 | +- Package Publisher Portal links can now be opened for all packages regardless of package status |
| 55 | +- External Dependency Manager can now be selected as a 'Special Folder' if found in the root Assets folder |
| 56 | + |
| 57 | +### Validator Changes |
| 58 | + |
| 59 | +- Added category selection for the Validator |
| 60 | + - Categories help determine the outcome of package validation more accurately. For example, documentation is not crucial for art packages, but is required for tooling packages. |
| 61 | +- Added a list of prefabs with missing mesh references to 'Meshes have Prefabs' test when the test fails |
| 62 | +- Corrected the message for a passing 'Shader compilation errors' test |
| 63 | +- Improved the floating point precision accuracy of 'Reset Prefabs' test |
| 64 | +- Fixed 'Missing Components in Assets' test checking all project folders instead of only the set path |
| 65 | +- Fixed 'Prefabs for meshes' test not checking meshes in certain paths |
| 66 | +- Fixed 'Reset Prefabs' test failing because of Prefabs with a Rect Transform Component |
| 67 | +- Fixed 'Reset Prefabs' test ignoring Transform rotation |
| 68 | +- Fixed test description text overlapping in some cases |
| 69 | +- Other minor changes and tweaks |
| 70 | + |
| 71 | +## [11.0.2] - 2022-08-09 |
| 72 | + |
| 73 | +- Corrected some namespaces which were causing issues when deriving classes from Editor class |
| 74 | + |
| 75 | +## [11.0.1] - 2022-08-05 |
| 76 | + |
| 77 | +### Uploader Changes |
| 78 | + |
| 79 | +- Added Settings window (Asset Store Tools > Settings) |
| 80 | +- Added Soft/Junction Symlink support (enable through Settings) |
| 81 | +- Added workflow and path selection serialization (workflow saved locally, paths locally and online) |
| 82 | +- No more logs when using the `-nullable` compiler option (thanks @alfish) |
| 83 | +- Some API refactoring in preparation for CLI support |
| 84 | +- Other minor fixes/improvements |
| 85 | + |
| 86 | +**Note:** when updating Asset Store Tools from the Package Manager, don't forget to remove the old version from the project (V11.0.0) before importing the new one (V11.0.1) |
| 87 | + |
| 88 | + |
| 89 | +## [11.0.0] - 2022-07-20 |
| 90 | + |
| 91 | +### Uploader changes |
| 92 | + |
| 93 | +- UI has been reworked using UI Toolkit |
| 94 | +- New login window, allowing to login using Unity Cloud Services |
| 95 | +- Improved top bar, including search and sorting |
| 96 | +- Draft packages moved to the top |
| 97 | +- Added category, size, and last modified date next to the package |
| 98 | +- Added a link to the publishing portal next to the package |
| 99 | +- New uploading flow: “Pre-exported .unitypackage” |
| 100 | +- Previous uploading flow (folder selection) has been renamed to “From Assets Folder” |
| 101 | +- Dependencies check has been renamed to “Include Package Manifest” for clarity |
| 102 | +- Special Folders can now be selected and uploaded together with the package’s main folder (i.e. StreamingAssets, Plugins) |
| 103 | +- You can now upload to multiple packages at the same time without waiting for the first one to finish |
| 104 | +- Package can now be validated in the Uploading window by pressing the “Validate” button |
| 105 | +- Added refresh and logout buttons to the bottom toolbar for easier access |
| 106 | +- Packages caching - package information will no longer be redownloaded every time you open the Uploader window during the same Editor session |
| 107 | +- (Experimental) Custom exporter - will export your package ~2 times faster, but may miss some asset previews in the final product. To enable it - click three dots on the top left side of the window and enable “Use Custom Exporting” |
| 108 | + |
| 109 | + |
| 110 | +### Validator changes |
| 111 | + |
| 112 | +- UI has been reworked using UI Toolkit |
| 113 | +- New tests based on the new guidelines |
| 114 | +- Updated tests’ titles, descriptions, and error reporting |
| 115 | + |
| 116 | +## [5.0.5] - 2021-11-04 |
| 117 | + |
| 118 | +- Fixed namespace issues |
| 119 | + |
| 120 | +## [5.0.4] - 2020-07-28 |
| 121 | + |
| 122 | +- Fixed issues with Unity 2020.1 |
| 123 | + |
| 124 | +## [5.0.3] - 2020-05-07 |
| 125 | + |
| 126 | +- Remove "Remove Standard Assets" check |
| 127 | + |
| 128 | +## [5.0.2] - 2020-04-21 |
| 129 | + |
| 130 | +- Enable auto login with Unity account |
| 131 | +- Upload package with thread |
| 132 | + |
| 133 | +## [5.0.1] - 2020-03-23 |
| 134 | + |
| 135 | +- Fix domain resolve issue |
| 136 | + |
| 137 | +## [5.0.0] - 2019-10-09 |
| 138 | + |
| 139 | +- Added "Package Validator" tool |
| 140 | +- Added Help window |
| 141 | +- Added logout confirmation popup |
| 142 | +- Updated toolbar menu layout |
| 143 | +- Removed "Mass Labeler" tool |
| 144 | +- Updated layout of Login and Package Upload windows |
| 145 | +- Error messages are now more elaborate and user-friendly |
| 146 | +- Removed deprecated "Main Assets" step from the Package Upload window |
| 147 | +- Package Upload window now has a step for including package manager dependencies |
| 148 | +- Tooltips are now added to each upload process step |
| 149 | + |
| 150 | + |
| 151 | +## [4.1.0] - 2018-05-14 |
| 152 | + |
| 153 | +- Made Tool compatible with 2017.1 |
| 154 | + |
| 155 | +## [4.0.7] - 2017-07-10 |
| 156 | + |
| 157 | +- Tweaked menu items. |
| 158 | + |
| 159 | +## [4.0.6] - 2016-07-15 |
| 160 | + |
| 161 | +- Improved error messages. |
| 162 | + |
| 163 | +## [4.0.5] - 2016-03-17 |
| 164 | + |
| 165 | +- Enabling upload of fbm files. |
| 166 | + |
| 167 | +## [4.0.4] - 2015-11-16 |
| 168 | + |
| 169 | +- Login improvements |
| 170 | + |
| 171 | +## [4.0.3] - 2015-11-16 |
| 172 | + |
| 173 | +- Prepare the Tools for Unity 5.3 |
| 174 | + |
| 175 | +## [4.0.2] - 2015-10-23 |
| 176 | + |
| 177 | +- Fixed issue where Upload button would not work for some projects. |
| 178 | +- Fixed issues for publishers that only had one package. |
| 179 | + |
| 180 | +## [4.0.0] - 2015-09-01 |
| 181 | + |
| 182 | +- Replaced Package Manager with Package Upload. Package management is now handled by Publisher Administration |
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