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MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md

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# Changelog
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All notable changes to the MeshSync package will be documented in this file.
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## [0.17.2-preview] - 2023-05-11
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### Added
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* feat: add IsLiveEditing API to check whether live editing is active
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* feat: add DefaultShader field to set the default shader instead of the default of each RP
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### Fixed
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* fix: prevent overwriting materials when OverwriteExportedMaterials is false
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* fix: keep track of RenderTextures and release them when the server is destroyed.
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* fix: transform fixes for nested instances
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* fix: Fix for baking smoothness to albedo alpha.
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* fix: add empty transforms to the list of objects for making instances
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* fix: toggle foldout state when clicking the label in the inspector UI
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* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer
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## [0.17.1-preview] - 2023-02-08
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### Changed

MeshSync_HDRP~/Packages/com.unity.meshsync/package.json

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{
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"name": "com.unity.meshsync",
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"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
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"version": "0.17.1-preview",
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"version": "0.17.2-preview",
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"unity": "2020.3",
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"displayName": "MeshSync",
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"dependencies": {

MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md

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# Changelog
22
All notable changes to the MeshSync package will be documented in this file.
33

4+
## [0.17.2-preview] - 2023-05-11
5+
6+
### Added
7+
* feat: add IsLiveEditing API to check whether live editing is active
8+
* feat: add DefaultShader field to set the default shader instead of the default of each RP
9+
10+
### Fixed
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* fix: prevent overwriting materials when OverwriteExportedMaterials is false
12+
* fix: keep track of RenderTextures and release them when the server is destroyed.
13+
* fix: transform fixes for nested instances
14+
* fix: Fix for baking smoothness to albedo alpha.
15+
* fix: add empty transforms to the list of objects for making instances
16+
* fix: toggle foldout state when clicking the label in the inspector UI
17+
* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer
18+
419
## [0.17.1-preview] - 2023-02-08
520

621
### Changed

MeshSync_URP~/Packages/com.unity.meshsync/package.json

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@@ -1,7 +1,7 @@
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{
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"name": "com.unity.meshsync",
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"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
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"version": "0.17.1-preview",
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"version": "0.17.2-preview",
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"unity": "2020.3",
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"displayName": "MeshSync",
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"dependencies": {

MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md

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Original file line numberDiff line numberDiff line change
@@ -1,6 +1,21 @@
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# Changelog
22
All notable changes to the MeshSync package will be documented in this file.
33

4+
## [0.17.2-preview] - 2023-05-11
5+
6+
### Added
7+
* feat: add IsLiveEditing API to check whether live editing is active
8+
* feat: add DefaultShader field to set the default shader instead of the default of each RP
9+
10+
### Fixed
11+
* fix: prevent overwriting materials when OverwriteExportedMaterials is false
12+
* fix: keep track of RenderTextures and release them when the server is destroyed.
13+
* fix: transform fixes for nested instances
14+
* fix: Fix for baking smoothness to albedo alpha.
15+
* fix: add empty transforms to the list of objects for making instances
16+
* fix: toggle foldout state when clicking the label in the inspector UI
17+
* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer
18+
419
## [0.17.1-preview] - 2023-02-08
520

621
### Changed

MeshSync~/Packages/com.unity.meshsync/package.json

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{
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"name": "com.unity.meshsync",
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"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
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"version": "0.17.1-preview",
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"version": "0.17.2-preview",
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"unity": "2020.3",
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"displayName": "MeshSync",
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"dependencies": {

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